Making pretty patterns

Euen Semple

For the last few years any time anyone has asked me to predict what will be interesting in the future of the social web I have said "seeing patterns, and what we do with the patterns that we see". I have also argued consistently over the years that what matters is the ownership and interpretation of the data and patterns that we generate. If our tools create patterns that are visible to us all of us then we all learn and are able to make better decisions.

hyper-connected pattern seeking

Harold Jarche

From a recent post by the BBC : Crucial in surviving all of these unpredictable variables is the use of network design tools – software suites that can simulate what happens at the point of disaster. Here is more confirmation that work is learning, and learning is the work.

Informal learning patterns

Jay Cross's Informal Learning

Learnscaping describes a dozen learning patterns, e.g. processes that organizations are using to improve performance through networked informal learning. patterns. His recent post, Toward a Pattern Language for Enterprise 2.0 , details two sorts of patterns for optimal enterprise 2.0

Designing outside your comfort zone

Adaptive Path

That’s what we tell ourselves because as designers we often rely on tried and tested tools, methods and standards to help us arrive at a solution that should work. They may sound like best practices for just being a good designer, and they are. “Trust the process!”.

Design 206

Idiots, Networks and Patterns

Harold Jarche

The Physics of Finance: The more chaotic our environment & less control we have, the more we see non-existent simple patterns , or as Valdis Krebs pointed out, seeing fictitious patterns in random data is called “ apophenia &#. Tweet Here are some interesting things that were shared via Twitter this past week. SebPaquet ~ “Make something idiot-proof and somebody will make a better idiot.&#. CharlesJennings ~ “we deliver milk. we facilitate learning.

Learning Design Tools (Demonstrations)

Stephen Downes: Half an Hour

TELOS - Gilbert Paquette IMS Learning Design (IMS-LD) is a bridge between design and delivery. You need simpler tools and methods. And you need repositories of LD patterns. It is designed to address various needs, for example, K-12 lesson plans, higher education learning patterns, or workplace training. TELOS isn't exactly an LD designer and player, it's an educational modeling designer and player that exports to IMS-LD.

Tools 109

A social interaction pattern language 2 of 2

Jay Cross's Informal Learning

We can plan meetings that are genuinely open as to outcome, or let ourselves be co-opted by the powers that be as tools of manipulation. A group is working to develop a pattern language for group process. The group’s goals are: To support Purpose-driven design.

Rapid Prototyping Tools

Adaptive Path

Newsletter readers : jump straight down to the list of tools. Prototypes as a design deliverable are on the rise, and for good reason. I am strong believer that prototyping helps us to design better experiences. The experiences we design are interactive, responsive, and have emotion. Prototypes allow us to articulate the feeling and function of a design in a way that a wireframe does not. But how do you select the best prototyping tool for the job?

Tools 211

Six habits for visual designers new to UX design.

Adaptive Path

I haven’t noticed much basic guidance for visual designers new to the UX world. Often these are positions designing for singular needs. Develop an eye for patterns. The more you look at wireframes and schematics, the more you can pinpoint patterns to describe. As your files grow, fast design iteration can spin them out of control, especially on large projects. Siloing yourself strictly to visual design is too isolating.

Design 176

UX Week 2014 Keynote Josh Clark on the Future of Digital Product Design

Adaptive Path

Josh is the author of the book Tapworthy: Designing Great iPhone Apps, and frequently gives workshops and talks at conferences around the world. In this interview, Josh and I talk about the current trends in digital product design, and where those trends might be heading.

All Social is Learning | Organizational Knowledge Design

Martijn Linssen

If events occur as predicted, we reinforce that cognitive pattern for the next use (naturally, we have the ability to learn the wrong things here). If they do not, we reconsider our pattern assessment logic. All Social is Learning | Organizational Knowledge Design [.]

Design 249

Toward a Pattern Language for Enterprise 2.0 : Andrew McAfee’s Blog

Andy McAfee

Andrew McAfee’s Blog The Business Impact of IT Home Home RSS Search Toward a Pattern Language for Enterprise 2.0 June 10 2009 Comments to this post A Pattern Language , published in 1979 by Christopher Alexander and his colleagues, was a landmark book in architecture that also became a landmark in other fields like computer science ; one review called it “The decade’s best candidate for a permanently important book.&# tools and communities appeared.

What tools should we learn?

Harold Jarche

The LCB question this month is, What Tools Should we Learn , or: The question is really about the specific tools that would make sense to learn today in order to be a valuable eLearning professional in 2015? There are many tools not listed, so explore and ask others for recommendations.

Tools 219

How Autism can Influence Design: In conversation with Steve Silberman

Adaptive Path

The book, a sweeping history of autism in both science and society, contains some powerful implications about designing for human cognition and what “normal” really means. We haven’t found the tool to help her do this yet.’”.

Design 208

Designing for an uncertain world

Clark Quinn

My problem with the formal models of instructional design (e.g. Note: I let my argument lead where it must, and find I go quite beyond my intended suggestion of a broader learning design. However, most of our design models are predicated on knowing what we need people to do, and developing learning to deliver that capability. Instead, we should be doing pattern-matching and decision-making. Now think about learning design. We are seeing richer design models.

Design 173

A Crash Course in Design Thinking for Network Leadership Skills

Beth Kanter

Last month, I participated in a Design Thinking Lab with network leadership practitioners convened by the Leadership Learning Community. The session was an introduction to design thinking methods and to generate ideas for instructional modules for networked leadership development.

Skills 101

New Tools Beget Revolutions: Big Data and the 21st Century Information-based Society

Irving Wladawsky-Berger

In a brief introductory talk , Brynjolfsson pointed out that throughout history new tools beget revolutions. Scientific revolutions are launched when new tools make possible all kinds of new measurements and observations. On May 22 I attended the 2013 MIT Sloan CIO Symposium.

Data 191

[liveblog] Judith Donath on designing for sociality (“Social Machines”)

David Weinberger

I read it this weekend and it is a rich work that explores the ways in which good design can improve our online sociality. Judith begins by saying that the theme of the book is the importance of online social interaction and designing for it. She uses a Mark Twain story [" Was the World Made for Man? "] about an oyster’s point of view to remind us that online design isn’t really all that evolved. She came back from Japan trying to design a more useful display.

Design 151

Techniques and Tools: How To Visualize Your Network

Beth Kanter

Earlier this month I was lucky enough to attend the CATechFest in LA designed and expertly facilitated by Aspiration. We had a wide ranging conversations about how to apply network mapping and visualization and debated about its use as a measurement technique vs strategy tool.

IMS Learning Tools Interoperability

Stephen Downes: Half an Hour

Chuck Severance We got a look at Blackboard 9 proxy tool patterns, and built upon that. It talks about how to put tools inspecifications and to launch those tools. It defines how a tool is launched from the LMS, passing roster information. Along with the sopecification design has been the development of code. Eventually, LTI will allow even tools in one LMS to be used in a different type of LMS. Another blog-summary from the IMS conference.

Tools 109

Using Design Thinking to ReThink Our Nonprofit or Community Foundation Work

Beth Kanter

To facilitate the lab, I used human centered design techniques (for a good overview see Jen Bokoff’s terrific overview post here ) and more specifically the Luma Institute methods (for more, see my post here.). Has your organization used design thinking to rethink the way it works?

What Makes a Design Technologist?

Adaptive Path

More and more I am hearing UX practitioners talk about making the thing that we design. This often turns to discussions around prototyping and bridging the gap between design and implementation. As a Design Technologist, this is right in my sweet spot. For years my career was focused on the engineering side of projects and I cannot help but have that programmer part of my brain light up when working on design or strategy. The ability to quickly pick up new tools.

Design 139

How Autism can Influence Design: In conversation with Steve Silberman

Adaptive Path

The book, a sweeping history of autism in both science and society, contains some powerful implications about designing for human cognition and what “normal” really means. JJG: This notion of building a better world for autistic people is where the work that we do as user experience designers really comes into play. We haven’t found the tool to help her do this yet.’”. What do you think is the future of neurodiversity in design, and in the workplace?

Design 100

The Future IMS Learning Design

Stephen Downes: Half an Hour

The Future IMS Learning Design What is the future of learning design? Joel Greenberg My own personal view: maybe the world is moving on, and maybe the idea of 'design' is a bit old fashioned. And finally, the difficulty of integrating tools. Instead of trying to systematize, to sequence, a more appropriate approach is based around patterns and connections. It looks like a huge overhead just to sequence the use of tools within it.

Design 122

Learning Design in a Nut Shell

Tony Karrer

I've recently updated my mental model of how I go about Learning Design, so I thought I'd share. These days is that we have such a big mix of different delivery models, tools, etc.

Design 130

The UX of Money: How Interaction Design Can Help

Adaptive Path

This is where interaction design can help. For anyone designing for consumer finance — banking, investing, billpay, money management tools, insurance providers or any business selling “savings&# as a value proposition (as a consultant, I’ve learned a lot through having had opportunities to touch all of these areas) — here are some design principles you can employ to make saving a little easier for us all: Create perceptions that motivate.

Design 126

A Slow Community Movement? | Full Circle Associates

Nancy White

The article talks about the work of communities in Oaxaca who are eschewing schools and centrally designed learning experiences to take learning back into the hands of the community – on it’s own time, terms and tempo.

Experimentation: chocolate cakes and communicators | Full Circle Associates

Nancy White

What gets us moving beyond our customary habits and patterns? Viv McWaters on 29 Sep 2008 at 8:48 pm Hi Nancy Synchronicity does it for me every time – wakes me up when I start seeing a pattern.

e-Clippings (Learning As Art): "Understanding individual human mobility patterns" (nature article)

Mark Oehlert

eLearning Guilds Summer Seminar Series » June 19, 2008 "Understanding individual human mobility patterns" (nature article) ( link ) Cautionary Note: Id like to read this article but dont really want to drop $32 for the privilege. This inherent similarity in travel patterns could impact all phenomena driven by human mobility, from epidemic prevention to emergency response, urban planning and agent-based modelling."

Wayne Sutton: how people use social media | Full Circle Associates

Nancy White

Same pattern, methinks. Home About Full Circle Contact Resources Wiki Full Circus Full Circle Associates connections for a changing world, online and offline… Aug 31 2008 Wayne Sutton: how people use social media Published by Nancy White at 3:42 pm under events , social media Good quote. Now take it in the context of how people are using social media in disaster preparedness and response with Gustav.

e-Clippings (Learning As Art): Wikipatterns: A How-To Site on Driving the Adoption of Wikis Within Your Organization

Mark Oehlert

A collection of patterns and anti-patterns (or actually resistance patterns) for moving forward with Wikis within your organization.

Wiki 41

Technology changes Everything

Jane Hart

He explains that in his contact with instructional designers, he has noticed that … Following tradition, doing what is recommended by many authoring tools, and patterning one’s work after […].

Ask Idealware: Solutions for Tagging and Archiving a Discussion List | Full Circle Associates

Nancy White

It also made me realize that this was yet another thing contributing to my recent pattern of “not getting to blogging.&# The real challenge is most discussion tools haven’t yet integrated tagging even in web interfaces, and I have not seen any that enable tagging via email. Combine an email list, tagging tool, and wiki. Use an email list with a web repository that offers a permalink to each post, then use an external tagging tool like del.icio.us

List 100

Edge Perspectives with John Hagel: Offshoring - The GE and McKinsey Connection

John Hagel

Both also view outsourcing more as a tool to increase growth and boost efficiency than as a pure cost savings exercise, a strategic insight most other corporations are only starting to grasp. Economic analysis is the primary tool employed with the McKinsey consulting model.

Quip: learning & instruction

Clark Quinn

The statement is simple: Learning is action and reflection; instruction is designed action and guided reflection. When we observe them, and reflect, we being to notice patterns. A critical feature of this statement is that the choices of action that we design, and the choices of resources to support reflection (content and representation tools), are critical. design meta-learningI spoke at the ATD International Conference last week on myths.

5 Ways Nonprofit Facebook Messenger Bots Can Deliver Impact

Beth Kanter

The Climate Reality Bot is designed to educate supporters and build the organization’s email list for action alerts. Designed with ChatFuel , it is a simple bot, using close-ended options to funnel supporters to different options on the lower rungs of the ladder of engagement.

Supporting our Brains

Clark Quinn

One of the ways I’ve been thinking about the role mobile can play in design is thinking about how our brains work, and don’t. Technology, for instance, is bad at pattern-matching and meaning-making, two things we’re really pretty good at. design meta-learning mobil

The year’s top posts on Working Smarter

Jay Cross

Working smarter draws upon ideas from design thinking, network optimization, brain science, user experience design, learning theory, organizational development, social business, technology, collaboration, web 2.0 Here it is: The Top 100 Tools for Learning 2013.

PKM 166

Why models matter

Clark Quinn

I am a collector of models, so that I have more tools to apply to solving my own or other’s problems. (BTW, I use concept and model relatively interchangeably, if that helps clarify anything.). Our brains are pattern matchers, and the more we observe a pattern, the more likely it will remind us of something, a model. Consequently, it’s also one of the things I push as a key improvement to learning design. design meta-learning strategy

Farming the meatware

Euen Semple

When I am asked what the next big thing on the web will be I say patterns. We have increasingly been opening up and sharing stuff, which is in itself useful and interesting, but the real benefits start to come when we make sense of the patterns that this activity shows us. We know that Facebook makes its money out of the information we share and the patterns that that information makes. There is clearly huge benefit in seeing these patterns but huge risks as well.

Human Learning is Not About to Change Forever

Clark Quinn

So here’s a digest of the nine claims and my comments: Enhanced reality tools will transform the learning environment. Well, these tools will certainly augment the learning environment (pun intended :). I’m all for AR and VR, but saying that it puts learning in the hands of the students is a design issue, not a technology issue. This is in the realm of plausible, but as I mentioned before , it’s not worth it until we’re doing it on top of good design.

Change 128

Augmented Reality Lives!

Clark Quinn

I think AR makes sense, and it’s nice to see both solid tool support and real use cases emerging. And we’ve traded off detail for pattern-matching. And, technology is the opposite: it’s hard to get technology to do pattern matching, but it’s really good at rote.

Reactivating Learning

Clark Quinn

At a neural level, we’re generating patterns of activation in conjunction, which strengthens the relationships between these patterns, increasing the likelihood that they’ll get activated when relevant. When you don’t have enough chance to practice in the workplace, but it’s important that you have the ability when you need it (and try to avoid putting it in the head if you can), reactivation is a critical tool in your arsenal. design mobile