Designing Learning is a Probabilistic Exercise

Clark Quinn

At the Guild’s recent mLearnCon, I was having a conversation in which I was reminded that designing performance interventions is a probabilistic exercise, and it occurred to me that we’re often not up front enough about it. When we start our design process with a performance vision , we have an idea of what ideal performance would be. That’s why I went from calling it cognitive engineering to cognitive design. design meta-learning strategy

Workshop Exercise Design - Help Needed

Clark Quinn

I've just posted Identify Knowledge Work Tasks - Workshop Exercise which describes a workshop exercise that I'm considering using in several different workshops. giving me thoughts on the exercise itself. The last time I posted something like this it was a HUGE help and I significantly redesigned the exercise which probably saved me a lot of grief. Please help: Identify Knowledge Work Tasks - Workshop Exercise

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Learning Design Insights

Clark Quinn

I attended a recent Meetup of the Bay Area Learning Design & Technology, and it led to some insights. I was tapped to host the Learning Design conversation (there were three others: LMS, Measurement, and Social Learning), and that meant that a subset of the group sat in on the discussion.

Design 192

Workshop Exercise Design - Help Needed

Tony Karrer

I've just posted Identify Knowledge Work Tasks - Workshop Exercise which describes a workshop exercise that I'm considering using in several different workshops. giving me thoughts on the exercise itself. The last time I posted something like this it was a HUGE help and I significantly redesigned the exercise which probably saved me a lot of grief. Please help: Identify Knowledge Work Tasks - Workshop Exercise

Strategy as We-Care: An Exercise

Beth Kanter

This post shares a useful exercise for your digital team to reflect on what not to do for your digital strategy! Strategy as We-Care: An Exercise – guest post by Miriam Brosseau, Director of Engagement, See3 Communications.

Real learning – let’s not confuse it with completing templated exercises

Charles Jennings

Learning professionals spend a significant amount of their time (maybe even the majority) designing and delivering content and then evaluating completions and short-term memory outputs from structured mandatory and compliance training modules and courses.

Service Design Soft Skill Builder: Empathy

Adaptive Path

We, the design community, talk (and write and speak) a lot about empathy. Some, at the extremes, position human-centered designers as Platonic figures releasing stakeholders from the shadows of opinion and faceless analytics into the reality of human emotions, needs, and desires.

Skills 285

Designing E-Learning 3.0 in gRSShopper - 9

Stephen Downes: Half an Hour

the purpose o the exercise is to give you a feed for using a cloud technology (which is what Feedly is), to get some experience using linked data (which is what RSS is), and to enable you to continue to follow the course without having to rely on a central course website.

Design 151

Are Instructional Designers Making Themselves Irrelevant?

Xyleme

So what does that mean for the poor instructional designer when over 70% of the learning they create delivers poor customer experiences? The easy thing for an instructional designer to do is to rely on simple instinct and maintain the status quo.

Design 275

Designing Social Processing

Clark Quinn

There are some design principles involved. First, the assignment itself needs to be designed to involve valuable processing activities. If you’re asking them to collaborate to apply the knowledge to a problem (which I encourage), then you’ll want to find an application exercises the core knowledge in ways that is as closely related as possible to how they’ll need to apply it in the world. Tags: design social

Service Design Soft Skill Builder: Empathy

Adaptive Path

We, the design community, talk (and write and speak) a lot about empathy. Some, at the extremes, position human-centered designers as Platonic figures releasing stakeholders from the shadows of opinion and faceless analytics into the reality of human emotions, needs, and desires.

Skills 283

Norman’s Design of Future Things

Clark Quinn

Donald Norman’s book, The Design of Everyday Things is a must-read for anyone who creates artifacts or interfaces for humans. At the end, he comes up with a set of design principles: Provide rich, complex, and natural signals. As an exercise, I looked at his design principles to see what might transfer over to the design of learning experiences. design strategy technology

Design 149

Help! Testing a network mapping exercise | Full Circle Associates

Nancy White

Testing a network mapping exercise Published by Nancy White at 2:31 pm under knowledge sharing , networks I often use a variety of paper networking mapping exercises in my face to face workshops.

Marc Newson at Sydney Design Excellence Forum: the design process is always the same

Ross Dawson

I’m at Sydney Town Hall, where iconic Australian designer Marc Newson is speaking at the City of Sydney’s Design Excellence Forum. Marc has had a powerful impact on many facets of design. He is Royal Designer for Industry in the UK. Australia design

Design Elements in a Personal Learning Environment

Stephen Downes: Half an Hour

In this paper I would like to address the core design elements in the development of a personal learning architecture being developed in the National Research Council''s Learning and Performance Support Systems program. The NRC-designed MOOC differs significantly from traditional courses. The NRC LPSS program is a 5-year $20 million effort designed to develop these core technologies and bind them with a common platform.

Design 197

Agile instructional design

Jay Cross's Informal Learning

I’ve been thinking about fresh approaches to instructional design. Instructional design was invented around the time of World War II. A major part of modern instructional design involves creating and nurturing learning ecologies.

Design 139

Design a Superhero

Adaptive Path

Experiment #1: You are designing the superhero of _travel. In this experiment, I asked a fellow design researcher who loves to travel to help me design the Superhero of Travel. Experiment #2: You are designing the superhero of _ baseball fandom _. For this experiment, I asked someone who’s not in the UX field to help design the Superhero of Baseball Fandom. Very quickly I realized that some respondents might have trouble with this exercise.

Design 122

Designing a narrative with index cards

Dave Gray

The image above is the sorting exercise I went through to develop a workshop I gave in Toronto in 2006. The approach borrows heavily from the card sorting method used in software design. Working on the workshop , originally uploaded by dgray_xplane.

Design 231

Reflections on a Decade of Designing and Facilitating Interactive Webinars

Beth Kanter

I thought I’d take this opportunity to reflect again on a decade of experience of designing and delivering interactive webinars. In order to do that, you have to think like an instructional designer ! As a webinar designer, what tricks and tips have worked for you?

Design 105

Flexible Space: The Secret To Designing Powerful Training

Beth Kanter

Graduate Students at MIIS Class Doing Group Exercise in Flexible Classroom Space. I’ll be sharing my best tips and secrets for designing and delivering training for nonprofit professionals that get results. … Read More Learning Training Design

How to Design an Effective Nonprofit Staff Retreat: A Lesson from Life

Beth Kanter

Designing the meeting so it is effective and encourages team-building can be tricky. How to Design an Effective Staff Retreat: A Lesson from Life – Guest Post by Karen Axelson from ETR. Guest Post Organizational Culture Resilience Training Design

A Crash Course in Design Thinking for Network Leadership Skills

Beth Kanter

Last month, I participated in a Design Thinking Lab with network leadership practitioners convened by the Leadership Learning Community. The session was an introduction to design thinking methods and to generate ideas for instructional modules for networked leadership development.

Course 103

Different Ways Nonprofits Are Using Design Thinking to Solve Problems and Achieve Impact

Beth Kanter

Note from Beth: Several years ago, I was got trained in design thinking facilitation methods using Luma and have incorporated these techniques into my consulting and training practice. Different Ways Nonprofits Are Using Design Thinking to Solve Problems and Achieve Impact.

Explaining User Experience Design to High Schoolers (and other new audiences)

Adaptive Path

How do user experience designers tell their story in a relevant, meaningful way, to audiences who have no exposure to user experience design (UX)? UX practitioners are keenly aware that everything we use in our lives was designed by someone. But, outside of our industry (and related ones), most people aren’t aware of the many decisions that were made (or not made) on their behalf when a product or service was designed.

Design 166

Social Learning Designer

Tony Karrer

Out of the conversation in Learn Trends around making informal learning concrete, Cammy Bean asked: Cammy Bean: So is there a market for Social Media Instructional Designing Consultants? Jane Hart suggested that we use the term Social Learning Designer to describe the role. Using a common marketing template, I thought it would be a great exercise to have people define our: Buyers Benefits Services Differentiation Here's the template.

How to Be a Wizard at Tech Training Design and Delivery

Beth Kanter

Note from Beth: At this year’s Nonprofit Technology Conference, I was lucky to co-design and facilitate a session on technology training with colleagues John Kenyon, Cindy Leonard and Jeanne Allen. Engaging in a variety of exercises: thinking, writing, discussing, moving, and making.

Using Design Thinking to ReThink Our Nonprofit or Community Foundation Work

Beth Kanter

To facilitate the lab, I used human centered design techniques (for a good overview see Jen Bokoff’s terrific overview post here ) and more specifically the Luma Institute methods (for more, see my post here.). Has your organization used design thinking to rethink the way it works?

Using Design Thinking for A Foundation’s Investment Strategy

Beth Kanter

Grantees, Experts, and Partners at the end of the Brainerd Foundation’s 21st Century Advocacy Design Lab. What if they used a design thinking process to not only get feedback from grantees but as a way to develop a more agile way of working?

How To Think Like An Instructional Designer for Your Nonprofit Trainings

Beth Kanter

I’ll be sharing my best tips and secrets for designing and delivering training for nonprofit professionals that get results. So, expect to see regular reflections on good instructional design and delivery for any topic, but especially digital technology and social media related. Design.

Talking Shop with Network Designers and Weavers for Social Change

Beth Kanter

A part of my practice is around network design and facilitation and one of my most respected colleagues in this area is Eugene Eric Kim. Eugene is always thought in the way he designs and facilitates activities to bring people together to learn from one other.

Online Learning Course Design

Tony Karrer

Here are some thoughts on the course and the implications for design of similar kinds of online learning courses. I believe that many learning experiences designed to reside in a social network will inherently feel more scattered. And, if I were designing something for new hires or another group of learners, I think it gave a pretty good idea of what the experience would be like.

Course 100

Engaging Learning and the Serious eLearning Manifesto

Clark Quinn

The alignment (EEA: Effectiveness-Engagement Alignment) I found in Engaging Learning was based upon research I did on designing games for learning. So, really, the goals are implicit in the SeM; you shouldn’t be designing learning unless you have some learning goals!

Trainer’s Notebook: Reflections on Designing and Delivering Training To Get Results

Beth Kanter

Design for Participants To Apply. It’s been great to discuss instructional design with other trainers that Deborah has brought together. Design for Different Levels of Capacity and Skills: Adapt in Real Time. So, you have to design for that. Training Design

Design research as the fourth estate

Adaptive Path

In preparation for teaching the Design Research day of our upcoming UX Intensive in San Francisco, from June 15-18, I’ve been reflecting on the different roles that design research plays in the design process and in the organizations we work with. It seems to me that organizations seeking to evolve their products and services, or even revolutionize their offerings, can benefit greatly from something like a fourth estate for design.

How I use social media | Full Circle Associates

Nancy White

I figured it would be good to exercise my memory a bit and unearth some of the key stories that led me to to my social media use today, and perhaps surface some of my patterns.

A New Language for Movement

Adaptive Path

Last week Adaptive Path brought together designers from IDEO, Adaptive Path, IDEO.org, Rackspace, Granular, Capital One, Samsung, SAP Labs, Narrative, TechSoup, and Chase for what was probably the weirdest workshop we’ve ever done: Laban Movement for Design.

Are Decisions the Key?

Clark Quinn

Van Merriënboer, in his Four Component Instructional Design, talks about the knowledge you need and the complex decisions you apply that to. To test that learners have acquired the underpinning knowledge, you can hav them exercising the models in decisions. design meta-learning

Designing Professional Development for the Distracted Learner

Beth Kanter

Bersin by Deloitte’s infographic “ Meet the Modern Learner ” is an excellent summary of the challenges facing trainers who need to design and deliver professional development for nonprofit professionals. From a design perspective, one takeaway is to create micro learning opportunities.

New Adaptive Path Event—Designing Experiences: Financial Services in a Connected Age

Adaptive Path

Our first pop-up is Designing Experiences: Financial Services in a Connected Age. Adaptive Path's offices are right next to the San Francisco Ferry Building, and we are going to start the day with a design research exercise involving the famous Saturday Farmer's Market. We're trying something new at Adaptive Path. Internally we call it a "pop-up event". These are: assembled quickly; held in our offices, and registration is set at a low price.

Design 147

The Paucity of Intelligent Design

Stephen Downes: Half an Hour

Re: Why Intelligent Design Is Going to Win This must be comedy Friday at Tech Central Station. intelligent design people! intelligent design people! The point is, intelligent design is a religion-driven anti-intellectual position adhered to (and directed toward) mostly uneducated people, and it is Not Science. Asserting this does not make an opponent of intellectual design a loser, merely untactful in stating the truth. Intelligent design and all, you know?

Design 100

The Better By Design Summit: Cool Things I Heard in New Zealand.

Bob Sutton

Design school project teaches bike safety - The Stanford Daily Online. Tim Brown: Change by Design: How Design Thinking Transforms Organizations and Inspires Innovation. Bill Moggridge: Designing Interactions. » The Better By Design Summit: Cool Things I Heard in New Zealand.   It was intended to spread knowledge and whip-up enthusiasm about design thinking among businesses in that lovely country.  Good design creates good stories.

Augmenting AR for Learning

Clark Quinn

The question is, can we not just illuminate them, but can we ‘exercise’ them. ? design technologyWe’re hearing more and more about AR (Augmented Reality), and one of it’s core elements is layering information on top of the world. But in a conversation the other night, it occurred to me that we could push that information to be even more proactive in facilitating learning. And this comes from the use of models.

Shifting Perspective

Adaptive Path

We in the user experience talk a lot about designing for the user, keeping their perspective in mind as we make things. This video was created by Mike Strasser for his graduate industrial design program at Stanford.