Designing Learning is a Probabilistic Exercise

Clark Quinn

At the Guild’s recent mLearnCon, I was having a conversation in which I was reminded that designing performance interventions is a probabilistic exercise, and it occurred to me that we’re often not up front enough about it. When we start our design process with a performance vision , we have an idea of what ideal performance would be. That’s why I went from calling it cognitive engineering to cognitive design. design meta-learning strategy

Workshop Exercise Design - Help Needed

Clark Quinn

I've just posted Identify Knowledge Work Tasks - Workshop Exercise which describes a workshop exercise that I'm considering using in several different workshops. giving me thoughts on the exercise itself. The last time I posted something like this it was a HUGE help and I significantly redesigned the exercise which probably saved me a lot of grief. Please help: Identify Knowledge Work Tasks - Workshop Exercise

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Workshop Exercise Design - Help Needed

Tony Karrer

I've just posted Identify Knowledge Work Tasks - Workshop Exercise which describes a workshop exercise that I'm considering using in several different workshops. giving me thoughts on the exercise itself. The last time I posted something like this it was a HUGE help and I significantly redesigned the exercise which probably saved me a lot of grief. Please help: Identify Knowledge Work Tasks - Workshop Exercise

Learning Design Insights

Clark Quinn

I attended a recent Meetup of the Bay Area Learning Design & Technology, and it led to some insights. I was tapped to host the Learning Design conversation (there were three others: LMS, Measurement, and Social Learning), and that meant that a subset of the group sat in on the discussion. I’d chosen to start with 3 or four questions to prompt discussion: What is good learning design? Are you doing good learning design? design

Design 139

Strategy as We-Care: An Exercise

Beth Kanter

This post shares a useful exercise for your digital team to reflect on what not to do for your digital strategy! Strategy as We-Care: An Exercise – guest post by Miriam Brosseau, Director of Engagement, See3 Communications. So, at one point in the course of the workshop, we did the following storytelling exercise with them to start figuring out the right things to be doing and set the program strategy – to delineate its healthy boundaries. (We

Are Instructional Designers Making Themselves Irrelevant?

Xyleme

So what does that mean for the poor instructional designer when over 70% of the learning they create delivers poor customer experiences? The easy thing for an instructional designer to do is to rely on simple instinct and maintain the status quo. Being static means being stale, and for instructional designers, stale content is the fastest road to irrelevancy. This has really been impacting how we''re designing things.".

Design 211

Service Design Soft Skill Builder: Empathy

Adaptive Path

We, the design community, talk (and write and speak) a lot about empathy. Some, at the extremes, position human-centered designers as Platonic figures releasing stakeholders from the shadows of opinion and faceless analytics into the reality of human emotions, needs, and desires. I fundamentally believe empathy is a foundational soft skill in design practice. ” So, every once in a while, mix some fiction in with those design books, blogs, and tweets.

Skills 219

Can a 5-minute exercise double your productivity? | Daniel Pink

Dan Pink

Design (52). Design (52). Can a 5-minute exercise double your productivity? I having a company mission statement and all those sorts of things aren’t crap as long as you really take those exercises seriously and embed that worthwhile cause into your routines. Dan Pink. Contact. Follow Dan on Twitter. About Dan. Speaking Engagements. Video. Articles. Office Hours. Drive. A Whole New Mind. Johnny Bunko. Daniel H.

Designing Social Processing

Clark Quinn

There are some design principles involved. First, the assignment itself needs to be designed to involve valuable processing activities. If you’re asking them to collaborate to apply the knowledge to a problem (which I encourage), then you’ll want to find an application exercises the core knowledge in ways that is as closely related as possible to how they’ll need to apply it in the world. Tags: design social

Norman’s Design of Future Things

Clark Quinn

Donald Norman’s book, The Design of Everyday Things is a must-read for anyone who creates artifacts or interfaces for humans. At the end, he comes up with a set of design principles: Provide rich, complex, and natural signals. As an exercise, I looked at his design principles to see what might transfer over to the design of learning experiences. design strategy technology

Design 129

Design Elements in a Personal Learning Environment

Stephen Downes: Half an Hour

In this paper I would like to address the core design elements in the development of a personal learning architecture being developed in the National Research Council''s Learning and Performance Support Systems program. The NRC-designed MOOC differs significantly from traditional courses. The NRC LPSS program is a 5-year $20 million effort designed to develop these core technologies and bind them with a common platform.

Design 197

Service Design Soft Skill Builder: Empathy

Adaptive Path

We, the design community, talk (and write and speak) a lot about empathy. Some, at the extremes, position human-centered designers as Platonic figures releasing stakeholders from the shadows of opinion and faceless analytics into the reality of human emotions, needs, and desires. I fundamentally believe empathy is a foundational soft skill in design practice. So, every once in a while, mix some fiction in with those design books, blogs, and tweets.

Skills 217

Designing E-Learning 3.0 in gRSShopper - 9

Stephen Downes: Half an Hour

the purpose o the exercise is to give you a feed for using a cloud technology (which is what Feedly is), to get some experience using linked data (which is what RSS is), and to enable you to continue to follow the course without having to rely on a central course website. This is very different from previous models of online education, where a great deal of attention is paid to design. The RSS Feed The course isn't truly distributed until it has an RSS feed.

Design 111

Help! Testing a network mapping exercise | Full Circle Associates

Nancy White

Testing a network mapping exercise Published by Nancy White at 2:31 pm under knowledge sharing , networks I often use a variety of paper networking mapping exercises in my face to face workshops. In an upcoming online workshop on knowledge sharing for the CGIAR , we want to do this exercise online — and we want to keep technology low key as this is at the start of the workshop and some participants are not as techy as some of us!

Design a Superhero

Adaptive Path

Experiment #1: You are designing the superhero of _travel. In this experiment, I asked a fellow design researcher who loves to travel to help me design the Superhero of Travel. Experiment #2: You are designing the superhero of _ baseball fandom _. For this experiment, I asked someone who’s not in the UX field to help design the Superhero of Baseball Fandom. Very quickly I realized that some respondents might have trouble with this exercise.

Design 122

Marc Newson at Sydney Design Excellence Forum: the design process is always the same

Trends in the Living Networks

I’m at Sydney Town Hall, where iconic Australian designer Marc Newson is speaking at the City of Sydney’s Design Excellence Forum. Marc has had a powerful impact on many facets of design. Initially working in furniture, he has now designed cars, boats, bicycles, cookware, Nike shoes, executive jets, and across many, many other domains. He is Royal Designer for Industry in the UK. It is fabulous to see a mayor with such design awareness.

Agile instructional design

Jay Cross's Informal Learning

I’ve been thinking about fresh approaches to instructional design. Instructional design was invented around the time of World War II. ADDIE (analyze, design, develop, implement & evaluate) made it possible to manage the process of creating useful training programs systematically. Modern instructional design needs to focus on creating flexible environments that nurture learning rather than rigid programs that attempt to force lessons into the heads of learners.

Design 107

Explaining User Experience Design to High Schoolers (and other new audiences)

Adaptive Path

How do user experience designers tell their story in a relevant, meaningful way, to audiences who have no exposure to user experience design (UX)? UX practitioners are keenly aware that everything we use in our lives was designed by someone. But, outside of our industry (and related ones), most people aren’t aware of the many decisions that were made (or not made) on their behalf when a product or service was designed.

Design 166

Designing a narrative with index cards

Dave Gray

The image above is the sorting exercise I went through to develop a workshop I gave in Toronto in 2006. The approach borrows heavily from the card sorting method used in software design. Working on the workshop , originally uploaded by dgray_xplane. I recently got an email from a teacher who wanted to know how she could help her students develop better presentations.

Design 178

Reflections on a Decade of Designing and Facilitating Interactive Webinars

Beth Kanter

It has been over 10 years since I designed and delivered my first workshop/webinar on, “ Designing Effective Technology Training Workshops for Nonprofits ” with NTEN. Because webinars were a new medium to trainers back then, I used Richard Mayer’s research on multi-media learning based on understanding how the brain works and the ability to pay attention to guide the instructional design. Learning Training Design

Flexible Space: The Secret To Designing Powerful Training

Beth Kanter

Graduate Students at MIIS Class Doing Group Exercise in Flexible Classroom Space. I’ll be sharing my best tips and secrets for designing and delivering training for nonprofit professionals that get results. And, if you are attending NTEN’s Nonprofit Technology in March, join me, John Kenyon, Andrea Barry, and Cindy Leonard for a session on designing effective technology training. … Read More Learning Training Design

Social Learning Designer

Tony Karrer

Out of the conversation in Learn Trends around making informal learning concrete, Cammy Bean asked: Cammy Bean: So is there a market for Social Media Instructional Designing Consultants? Jane Hart suggested that we use the term Social Learning Designer to describe the role. Using a common marketing template, I thought it would be a great exercise to have people define our: Buyers Benefits Services Differentiation Here's the template.

A Crash Course in Design Thinking for Network Leadership Skills

Beth Kanter

Last month, I participated in a Design Thinking Lab with network leadership practitioners convened by the Leadership Learning Community. The session was an introduction to design thinking methods and to generate ideas for instructional modules for networked leadership development. The design challenge was: How do we come up with concrete tools, frameworks and methods for helping people better understand and adopt network systems leadership? That is not design thinking.

How to Design an Effective Nonprofit Staff Retreat: A Lesson from Life

Beth Kanter

Designing the meeting so it is effective and encourages team-building can be tricky. How to Design an Effective Staff Retreat: A Lesson from Life – Guest Post by Karen Axelson from ETR. The planners of this event offered some valuable lessons for any organization on how to design effective and engaging retreats. Developed by ETR in 2014, this is a research-based approach for designing and delivering skill-building trainings.

Different Ways Nonprofits Are Using Design Thinking to Solve Problems and Achieve Impact

Beth Kanter

Note from Beth: Several years ago, I was got trained in design thinking facilitation methods using Luma and have incorporated these techniques into my consulting and training practice. Different Ways Nonprofits Are Using Design Thinking to Solve Problems and Achieve Impact. This is exactly why the practices of Design Thinking and Systems Theory has enjoyed such welcome from the social sector. Design Thinking moves fast, and relies on “failure” to learn and iterate.

Online Learning Course Design

Tony Karrer

Here are some thoughts on the course and the implications for design of similar kinds of online learning courses. I believe that many learning experiences designed to reside in a social network will inherently feel more scattered. And, if I were designing something for new hires or another group of learners, I think it gave a pretty good idea of what the experience would be like.

Course 100

How to Be a Wizard at Tech Training Design and Delivery

Beth Kanter

Note from Beth: At this year’s Nonprofit Technology Conference, I was lucky to co-design and facilitate a session on technology training with colleagues John Kenyon, Cindy Leonard and Jeanne Allen. How to Be a Wizard at Tech Training Design and Delivery guest post by Cindy Leonard and Jeanne Allen. The 2016 session took all of the trainers’ lessons learned from the previous session and improved upon the presentation and exercises. Training Design

Using Design Thinking to ReThink Our Nonprofit or Community Foundation Work

Beth Kanter

To facilitate the lab, I used human centered design techniques (for a good overview see Jen Bokoff’s terrific overview post here ) and more specifically the Luma Institute methods (for more, see my post here.). This exercise allows participants to share their experience and views on the issues, but once the map was created it gives everyone a landscape view of the issues and challenges. Has your organization used design thinking to rethink the way it works?

Using Design Thinking for A Foundation’s Investment Strategy

Beth Kanter

Grantees, Experts, and Partners at the end of the Brainerd Foundation’s 21st Century Advocacy Design Lab. What if they used a design thinking process to not only get feedback from grantees but as a way to develop a more agile way of working? I was thrilled to work with the Brainerd Foundation staff to help design and facilitate a design lab using techniques based on Luma Institute methods earlier this month.

Design research as the fourth estate

Adaptive Path

In preparation for teaching the Design Research day of our upcoming UX Intensive in San Francisco, from June 15-18, I’ve been reflecting on the different roles that design research plays in the design process and in the organizations we work with. It seems to me that organizations seeking to evolve their products and services, or even revolutionize their offerings, can benefit greatly from something like a fourth estate for design.

How To Think Like An Instructional Designer for Your Nonprofit Trainings

Beth Kanter

I’ll be sharing my best tips and secrets for designing and delivering training for nonprofit professionals that get results. And, if you are attending NTEN’s Nonprofit Technology in March, join me, John Kenyon, Andrea Barry, and Cindy Leonard for a session on designing effective technology training. All of my work these days is focused on designing and delivering effective training for nonprofits -primarily on the topics of social media, strategy, networks, and measurement.

Talking Shop with Network Designers and Weavers for Social Change

Beth Kanter

A part of my practice is around network design and facilitation and one of my most respected colleagues in this area is Eugene Eric Kim. Eugene is always thought in the way he designs and facilitates activities to bring people together to learn from one other. So, for this conversation about the art and craft of network design and weaving, he started us off with a ritual he learned from another network designer, Curtis Ogden.

Trainer’s Notebook: Reflections on Designing and Delivering Training To Get Results

Beth Kanter

Design for Participants To Apply. It’s been great to discuss instructional design with other trainers that Deborah has brought together. Recently, Jennifer Ahern Lammer who is the program director for the Alliance of Nonprofit Management , shared several good design points developed by Peter York from TCG and how she applies it. Design for Different Levels of Capacity and Skills: Adapt in Real Time. So, you have to design for that. Training Design

New Adaptive Path Event—Designing Experiences: Financial Services in a Connected Age

Adaptive Path

Our first pop-up is Designing Experiences: Financial Services in a Connected Age. Adaptive Path's offices are right next to the San Francisco Ferry Building, and we are going to start the day with a design research exercise involving the famous Saturday Farmer's Market. We're trying something new at Adaptive Path. Internally we call it a "pop-up event". These are: assembled quickly; held in our offices, and registration is set at a low price.

Design 147

How I use social media | Full Circle Associates

Nancy White

I figured it would be good to exercise my memory a bit and unearth some of the key stories that led me to to my social media use today, and perhaps surface some of my patterns. Over the years, this initial online learning experience formed the roots of my practice as a designer and facilitator of online learning events. As with online communities, learning communities benefit from facilitation, both formal and informal, designated or spontaneous and self-generated.

Engaging Learning and the Serious eLearning Manifesto

Clark Quinn

The alignment (EEA: Effectiveness-Engagement Alignment) I found in Engaging Learning was based upon research I did on designing games for learning. So, really, the goals are implicit in the SeM; you shouldn’t be designing learning unless you have some learning goals! My short take, through this exercise, is to feel confident in both recommendations. design gamesWay back in ’05, my book on games for learning was published.

A New Language for Movement

Adaptive Path

Last week Adaptive Path brought together designers from IDEO, Adaptive Path, IDEO.org, Rackspace, Granular, Capital One, Samsung, SAP Labs, Narrative, TechSoup, and Chase for what was probably the weirdest workshop we’ve ever done: Laban Movement for Design. The Laban Design Framework consists of three binary switches that he called analyses: space, weight, and time. dotorg_ideas +g Design Facilitation +g Design Strategy

The Better By Design Summit: Cool Things I Heard in New Zealand.

Bob Sutton

Design school project teaches bike safety - The Stanford Daily Online. Tim Brown: Change by Design: How Design Thinking Transforms Organizations and Inspires Innovation. Bill Moggridge: Designing Interactions. » The Better By Design Summit: Cool Things I Heard in New Zealand.   It was intended to spread knowledge and whip-up enthusiasm about design thinking among businesses in that lovely country.  Good design creates good stories.

The Paucity of Intelligent Design

Stephen Downes: Half an Hour

Re: Why Intelligent Design Is Going to Win This must be comedy Friday at Tech Central Station. intelligent design people! intelligent design people! The point is, intelligent design is a religion-driven anti-intellectual position adhered to (and directed toward) mostly uneducated people, and it is Not Science. Asserting this does not make an opponent of intellectual design a loser, merely untactful in stating the truth. Intelligent design and all, you know?

Design 100

Designing Professional Development for the Distracted Learner

Beth Kanter

Bersin by Deloitte’s infographic “ Meet the Modern Learner ” is an excellent summary of the challenges facing trainers who need to design and deliver professional development for nonprofit professionals. Instructional design is knowing how to organize your content and shape exercises based on brain and learning research. If you are designing and leading any type of training, take into account the current context for your participants.

An L&D Challenge?

Clark Quinn

So this creates an L&D challenge, if we want to consider it as a design problem. Now, I know it’s not in our control, so this is a thought exercise, but one that’s not easy. design strategyA colleague and friend posted about masks, and I weighed in. He suggested that it’s really a learning issue. I’m not sure I agree, but I thought it might be interesting to explore. So here’s an L&D challenge to consider.

Are Decisions the Key?

Clark Quinn

Van Merriënboer, in his Four Component Instructional Design, talks about the knowledge you need and the complex decisions you apply that to. To test that learners have acquired the underpinning knowledge, you can hav them exercising the models in decisions. You may need to also ensure that they know the requisite information, so you may need to determine that, but I think exercising the models in simpler situations helps develop them more than just a presentation.

Augmenting AR for Learning

Clark Quinn

The question is, can we not just illuminate them, but can we ‘exercise’ them. ? design technologyWe’re hearing more and more about AR (Augmented Reality), and one of it’s core elements is layering information on top of the world. But in a conversation the other night, it occurred to me that we could push that information to be even more proactive in facilitating learning. And this comes from the use of models.