Share Best Practices - Patterns

Tony Karrer

Dodged that bullet. :) Patterns and Knowledge Work I understand the concern that when you share best practices, you may come out with very different results. Making sense generates cues and allows one to recognize patterns, both in the nature of the problem and response.

Design thinking & complexity pt 3

Dave Snowden

I argued by implication that traditional design thinking prematurely converges on a requirement with is then throw over the wall the creatives to ideate a solution. The picture here shows one classic example, the development of feathers for sexual display and warmth that exapts to flight.

Collective intelligence patterns

Clark Quinn

In his presentation on The Landscape of Collective Intelligence, he comes up with four characteristics of design patterns (or genes, as he calls them): What (strategy), Who (staffing), How (structure & process), & Why (incentives/alignment). This is a really nice systematic breakdown into patterns tied to real examples. I had the good fortune to get to meet Tom Malone way back when he was working on what makes computer games fun (cited in my book ).

A social interaction pattern language 1 of 2

Jay Cross's Informal Learning

Pattern Language ? A concept invented by Christopher Alexander , award-winning, renegade architect despised by most other architects, but wildly popular among designers and software authors. They are classics of design.

A social interaction pattern language 2 of 2

Jay Cross's Informal Learning

A group is working to develop a pattern language for group process. A Pattern Language is an attempt to express the deeper wisdom of what brings aliveness within a particular field of human endeavor, through a set of interconnected expressions arising from that wisdom. EXAMPLES.

Evil Design

Clark Quinn

In the mobile ideation session I ran today for some folks, the question came up about good and bad examples of design, and subsequent events reminded me of the topic of not just bad, but evil design. What I mean is design that is crafted to return maximal outcome to the designer, not just at the expense of the user, but even to the discomfort of the user or contrary to their intentions. Let me cite a few examples. design

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UX Week 2014 Keynote Josh Clark on the Future of Digital Product Design

Adaptive Path

Josh is the author of the book Tapworthy: Designing Great iPhone Apps, and frequently gives workshops and talks at conferences around the world. In this interview, Josh and I talk about the current trends in digital product design, and where those trends might be heading.

Toward a Pattern Language for Enterprise 2.0 : Andrew McAfee’s Blog

Andy McAfee

Andrew McAfee’s Blog The Business Impact of IT Home Home RSS Search Toward a Pattern Language for Enterprise 2.0 June 10 2009 Comments to this post A Pattern Language , published in 1979 by Christopher Alexander and his colleagues, was a landmark book in architecture that also became a landmark in other fields like computer science ; one review called it “The decade’s best candidate for a permanently important book.&# First is a set of patterns where 2.0

The evolution of design to amplify flow

John Hagel

If we want to understand the importance of flows in our world, the new book Design in Nature released this week by Adrian Bejan and J.   By pulling back from individual disciplines, it identifies patterns that were either missed or misunderstood in more narrow contexts. There is an imperative here:  “The constructal law is a shout from the rooftops: Everything that flows and moves generates designs that evolve  to survive (to live).

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How Autism can Influence Design: In conversation with Steve Silberman

Adaptive Path

The book, a sweeping history of autism in both science and society, contains some powerful implications about designing for human cognition and what “normal” really means. What do you think is the future of neurodiversity in design, and in the workplace?

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Culture And Design: Legacy Versus From Scratch

Adaptive Path

This collection of observations has made me realize just how deeply culture and cultural differences impact the practice of design. Culture and Design" is the overall theme I have chosen to write about in a series of posts covering the following topics: Culture of legacy and preservation versus culture from scratch. I think these distinct cultural traits inevitably influence us as designers. In France, I feel like legacy and heritage are part of the design constraints.

Designing for an uncertain world

Clark Quinn

My problem with the formal models of instructional design (e.g. Note: I let my argument lead where it must, and find I go quite beyond my intended suggestion of a broader learning design. However, most of our design models are predicated on knowing what we need people to do, and developing learning to deliver that capability. Instead, we should be doing pattern-matching and decision-making. Now think about learning design. We are seeing richer design models.

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Edge Perspectives with John Hagel: Patterns of Business Innovation in China and India

John Hagel

From a strategist’s viewpoint, though, what I miss in such coverage is any deep analysis of the patterns of business innovation that might help to explain the explosive growth in both economies or the implications for Western companies.

Learning Design Tools (Demonstrations)

Stephen Downes: Half an Hour

TELOS - Gilbert Paquette IMS Learning Design (IMS-LD) is a bridge between design and delivery. And you need repositories of LD patterns. It is designed to address various needs, for example, K-12 lesson plans, higher education learning patterns, or workplace training. TELOS isn't exactly an LD designer and player, it's an educational modeling designer and player that exports to IMS-LD. So we got new tools for running learning designs.

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Design ‘debt’ and quality process

Clark Quinn

A tweet from Joshua Kerievsky ( @JoshuaKerievsky ) led me to the concept of design debt in programming. I started wondering what the equivalent in learning design would be. Obviously, software design isn’t the same as learning design, though learning design could stand to benefit from what software engineers know about process and quality. It’s clear we often take shortcuts in our learning design, and let’s be honest, we seldom go back.

How Autism can Influence Design: In conversation with Steve Silberman

Adaptive Path

The book, a sweeping history of autism in both science and society, contains some powerful implications about designing for human cognition and what “normal” really means. JJG: This notion of building a better world for autistic people is where the work that we do as user experience designers really comes into play. She immediately saw that the design of the catwalk would not have been able to support the weight of the number of people who were expected to walk on it.

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The Future IMS Learning Design

Stephen Downes: Half an Hour

The Future IMS Learning Design What is the future of learning design? Joel Greenberg My own personal view: maybe the world is moving on, and maybe the idea of 'design' is a bit old fashioned. Instead of trying to systematize, to sequence, a more appropriate approach is based around patterns and connections. The idea is to lead academics to a lightweight narrative, and having them design around it. So, what is the future of learning design?

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Edge Perspectives with John Hagel: Retailers and Customers

John Hagel

Almost a decade ago, I detected an intriguing pattern regarding the unbundling and rebundling of firms (purchase unfortunately required). Of course, the pace and trajectory of unbundling (and related rebundling) differs across industries and geographies – the patterns are complex and fractal.

Learning Design in a Nut Shell

Tony Karrer

I've recently updated my mental model of how I go about Learning Design, so I thought I'd share. Update: Sep 14 - Lee Kraus posted Learning and Technology: Learning Design about this and asked an interesting question - "Does this apply to both formal and informal learning?"

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The UX of Money: How Interaction Design Can Help

Adaptive Path

Translating dollars into concrete examples. This is where interaction design can help. Could designers foster this same sense of attachment to “virtual&# money — or perhaps to the things you’re saving that money for? As Robert Fabricant joked, vines are the future of interaction design). I’ve already blogged enough about hidden costs , but here’s one more example.

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A Slow Community Movement? | Full Circle Associates

Nancy White

The article talks about the work of communities in Oaxaca who are eschewing schools and centrally designed learning experiences to take learning back into the hands of the community – on it’s own time, terms and tempo.

Experimentation: chocolate cakes and communicators | Full Circle Associates

Nancy White

What gets us moving beyond our customary habits and patterns? And one such example was the way – en route, by bicycle, to shop for the ingredients for the chocolate guinness cake – every single person I passed greeted me: warmly, genuinely, smilingly.

The Paucity of Intelligent Design

Stephen Downes: Half an Hour

Re: Why Intelligent Design Is Going to Win This must be comedy Friday at Tech Central Station. intelligent design people! intelligent design people! The point is, intelligent design is a religion-driven anti-intellectual position adhered to (and directed toward) mostly uneducated people, and it is Not Science. Asserting this does not make an opponent of intellectual design a loser, merely untactful in stating the truth. Intelligent design and all, you know?

Design 100

e-Clippings (Learning As Art): Wikipatterns: A How-To Site on Driving the Adoption of Wikis Within Your Organization

Mark Oehlert

A collection of patterns and anti-patterns (or actually resistance patterns) for moving forward with Wikis within your organization. " Then proceeds to lay out usage, examples, common problems, etc (the site itself is a wiki so that you can contribute to it yourself.)

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Edge Perspectives with John Hagel: Offshoring - The GE and McKinsey Connection

John Hagel

This is an example where a strength can also become a weakness. Do you have some good sources for designing business processes in modular form?

Ask Idealware: Solutions for Tagging and Archiving a Discussion List | Full Circle Associates

Nancy White

It also made me realize that this was yet another thing contributing to my recent pattern of “not getting to blogging.&# For example, with Wikispaces you can automatically feed del.icio.us Will people go back and use the archived and tagged material, or will they follow the age old pattern of just asking again?

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Supporting our Brains

Clark Quinn

One of the ways I’ve been thinking about the role mobile can play in design is thinking about how our brains work, and don’t. Technology, for instance, is bad at pattern-matching and meaning-making, two things we’re really pretty good at. design meta-learning mobil

Reactivating Learning

Clark Quinn

At a neural level, we’re generating patterns of activation in conjunction, which strengthens the relationships between these patterns, increasing the likelihood that they’ll get activated when relevant. Recontextualization : here we’re showing another example. A good example, with a challenging situation that the learner recognizes, a clear goal, and cognitive annotation showing the underlying thinking, will serve to strengthen the learning.

Narrative: paying the piper

Dave Snowden

Those reflections themselves arise from conversation is smaller groups and the whole thing is designed to keep ideas open for as long as possible: avoiding premature convergence. I could give other examples but you get the point.

NTEN Leading Change Summit #14lcs: Reflection

Beth Kanter

The team’s first planning session should be one of learning about each’s other trade craft versus diving into the design of the session. Next, of course, is diving into the design task of identifying goals and framing for the session and specific roles.

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Be mindful, meaningful, and masterly: 3 questions for Bruce Nussbaum

Dan Pink

I was really intrigued by a section of your book called “Donut Knowledge,” in which you provide some riveting examples of people who looked beyond an obvious problem and saw a deeper problem requiring a more creative solution. I was looked for what didn’t fit the pattern.

Blueprints for Networked Cocreation: 1. Intentcasting - EMERGENT.

Seb Paquet

Each post in the Blueprints for Networked Cocreation series will describe a capability that is necessary for open, creative collaboration and give examples of tools that instantiate that capability. ChallengePost is an example of a challenge market. Posterous theme by Cory Watilo.

Social innovation labs, initial thoughts

Dave Snowden

But then as success was reported (I am using that word with care) imitators emerged and have a growing number of examples of that modern disease, the industrialisation of an artisan capability through commoditisation into a set of simplistic recipes.

Setting Story

Clark Quinn

One of the challenging but important components of designing meaningful practice is choosing a context in which that practice is situated. It’s creative (and consequently fun), but it’s also not intrinsically obvious (which I’ve learned after trying to teach it in both game design and advanced ID workshops). Instead, learners make patterned mistakes based upon mistakes in their conceptualizations of the performance, aka misconceptions. design games

Making Hard or Easy

Clark Quinn

We’re good pattern-matchers and meaning-makers, but not so good at doing things by rote. For a simple example, the term ‘learning management system’ can actually lead us to believe we’re achieving learning, instead of courses. design meta-learning Our brains are good at certain things, and not so good at others.

Scaling the Heights of Language, its Learning, and its Teaching

Stephen Downes: Half an Hour

Complexity theory - scientists seek patterns and relations within systems. In complex systems you have systems made up of components which interact, and give rise to patterns at other levels of complexity. The example of a murmuration is an example of complexity.

Cadence & granularity

Dave Snowden

In this context I am using cadence in the sports sense of the world, the revolutions per minute if you are cycle for example. As I keep reminding people Cynefin has two typologies, one of type or domain and the other, patterns of dynamic movement between domains.

Be mindful, meaningful, and masterly: 3 questions for Bruce Nussbaum

Dan Pink

I was really intrigued by a section of your book called “Donut Knowledge,” in which you provide some riveting examples of people who looked beyond an obvious problem and saw a deeper problem requiring a more creative solution. I was looked for what didn’t fit the pattern.

Social Physics - Reinventing Analytics to Better Predict Human Behaviors

Irving Wladawsky-Berger

T hey eventually discovered that all event-data representing human activity contain a special set of social activity patterns regardless of what the data is about. They then use Endor’s query builder wizard to phrase their question in the form “here is an example X, find me more of X.”

Social Media Planning and Evaluation for NGOs | Full Circle Associates

Nancy White

This topic is designed to give you some tools and ideas for including social media appropriately in your overall organizational strategic plan and to measure its effectiveness. For example, you may try a blog as an alternative to a traditional email newsletter.

Information shadows and spimes

Dave Gray

For example, RFID was first introduced as the next generation of the bar code, even though the two technologies had little in common. Information shadows allow designers to make objects simpler, to reduce the size of interfaces and reduce the display requirements of an object.

Ward Cunningham: Ten Years (and more)

Jay Cross

Only after the talk did he mention that Ward invented the wiki (1995) and is a prime mover in both the Agile Software Movement and Software Patterns. Wiki Design Principles describe how wikis work. A wiki that reinvents HTML markup ( [b]bold[/b] , for example) has lost the path!

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A Playbook for Improving Customer Journeys

Adaptive Path

Well, it’s a little easier when you know what to look for, what the patterns of success are. From a wealth of work in this space, we’ve found some common patterns that have emerged when we travel from current-state experience maps to bringing about future-state experiences.