Silly Design

Clark Quinn

Time for a brief rant on interface designs. And, hopefully, we can extract some lessons, because these are just silly design decisions. But there’s one very very silly design decision here. The post Silly Design appeared first on Learnlets. design

Design 173

Complexity, design and aesthetics

Dave Snowden

The first this year is coming up shortly in Whistler and will focus on creating a complex systems approach to how we handle design and innovation in large organisations, the role of aesthetics and creativity in human systems. Design News

Design, value & constraint

Dave Snowden

In Whistler earlier in the year we looked at the wider question of design and moved on in Tasmania to examine design in the context of resilience. In the final retreat of the year we continue the theme of design but this time with a wider focus on value.

Design 160

Designing with science

Clark Quinn

How should we design? Design for How People Learn (Dirksen). Of course, it may be that in the process of just designing both that you have some insight. The post Designing with science appeared first on Learnlets. design strategy

Design 189

Designing a game

Clark Quinn

He knew that I had designed games before returning to grad school, and had subsequently done one on my thesis research. I taught my interface design students HyperCard, to have a simple language to prototype in. The post Designing a game appeared first on Learnlets. design game

Design 172

Tools and Design

Clark Quinn

I’ve often complained about how the tools we have make it easy to do bad design. Authoring tools, in general, are oriented on a ‘page’ metaphor; they’re designed to provide a sequence of pages. The challenge isn’t inherent in the tool design.

Design 164

SMEs for Design

Clark Quinn

In thinking through my design checklist, I was pondering how information comes from SMEs, and the role it plays in learning design. The problem with getting design guidance from SMEs is that they literally can’t tell us what they do! design

Design 164

Designing For Emerging Technologies

Adaptive Path

Adaptive Path’s Scott Sullivan is a contributing author of Designing for Emerging Technologies published by O’Reilly Media and released today. Adaptive Path Design Leaders Designing for Emerging Technologies Scott Sullivan

Designing Microlearning

Clark Quinn

Earlier, I wrote about designing microlearning, but what I was really talking about was the design of spaced learning. So how should you design the type of microlearning I really feel is valuable? The design process, then, would be to identify the model guiding the performance (e.g. The post Designing Microlearning appeared first on Learnlets. design mobileYesterday, I clarified what I meant about microlearning.

Design 140

Learning without Design

Jane Hart

Most workplace learning is based on the concept that learning has to be designed; in fact that people won’t be able to learn something unless it has been structured into a logical sequence, developed professionally and delivered to them in some authoritative way.

Design 263

Designing E-Learning 3.0 in gRSShopper - 13

Stephen Downes: Half an Hour

There are two major problems with the Reader as it is currently designed: - it's slow. When I first designed the PLE interface, I created a test modal (which I had planned to use for a login screen).

Design 166

Designing outside your comfort zone

Adaptive Path

That’s what we tell ourselves because as designers we often rely on tried and tested tools, methods and standards to help us arrive at a solution that should work. They may sound like best practices for just being a good designer, and they are. “Trust the process!”.

Design 206

The Evolution of Design Thinking

Irving Wladawsky-Berger

Design Thinking is the featured topic in the September issue of the Harvard Business Review with four articles on the subject. “It’s The application of design thinking beyond products, - in innovation, problem solving and business strategy, - isn’t new. That’s where design comes in.

Design 280

Learning Design Insights

Clark Quinn

I attended a recent Meetup of the Bay Area Learning Design & Technology, and it led to some insights. I was tapped to host the Learning Design conversation (there were three others: LMS, Measurement, and Social Learning), and that meant that a subset of the group sat in on the discussion.

Design 185

Who supports non-designed learning experiences?

Jane Hart

But who supports the non-designed learning experiences? They clearly don’t need to be designed or developed. It seems that many (in L&D and elsewhere) are not interested in non-designed learning … Social learning

Design 228

Evil design?

Clark Quinn

First, this is bad design. The post Evil design? design strategy technologyThis is a rant, but it’s coupled with lessons. . I’ve been away, and one side effect was a lack of internet bandwidth at the residence. In the first day I’d used up a fifth of the allocation for the whole time (> 5 days)! So, I determined to do all I could to cut my internet usage while away from the office.

Design 124

Thoughts on Learning Design Strategy

Clark Quinn

At the DevLearn conference, I ran a Morning Buzz on Learning Design Strategy. I started with a set of questions to address, so I’ll go through their comments in roughly that order (though we didn’t exactly follow this structure): What is learning design strategy?

Is Design Thinking the “New Liberal Arts”?

Irving Wladawsky-Berger

Design thinking has become an increasingly popular topic of discussion over the past decade. Design is no longer just for physical objects, e.g. cars, bridges, shoes, jewelry, smartphones. The application of design thinking beyond products isn’t new.

Design 273

Rethinking Design: Curriculum

Clark Quinn

The goal is to choose tasks, with the final task likely being chosen first and working backwards (as in Understanding By Design ) to determine what needs to be done. design

Design 274

Designing, delivering and managing modern learning experiences

Jane Hart

But here I want to consider what it means for the design, delivery and management of organised and managed learning experiences – because this will of … Social learning

Design 228

designing the emergent organization

Harold Jarche

In The Rise of Emergent Organizations, Beth Comstock, Vice Chair at GE, cites five rules of thumb to guide organizational design for the emerging network era.

Designing E-Learning 3.0 in gRSShopper - 12

Stephen Downes: Half an Hour

The Badge API and Setting Up Badges This actually represents almost a week's worth of work.

Design 151

Designing E-Learning 3.0 in gRSShopper - 5

Stephen Downes: Half an Hour

We launched the course this week and I did a bunch of things to get ready. This summarizes them in no particular order (except that they were all done in the last few days in a frantic rush). Videos Videos are an important part of any MOOC and these MOOCs are no exception.

Design 182

Designing E-Learning 3.0 in gRSShopper - 10

Stephen Downes: Half an Hour

Harvesting, Again I'm having issues with the harvester again. There are two distinct problems: - The harvester isn't harvesting - When I do harvest, it's downloading things that were downloaded before I'm going to deal with the second thing first.

Design 161

Designing For Emerging Technologies

Adaptive Path

Adaptive Path’s Scott Sullivan is a contributing author of Designing for Emerging Technologies published by O’Reilly Media and released today. dotorg_ideas Adaptive Path Design Leaders Designing for Emerging Technologies Scott Sullivan

Design Thinking and the Workplace Experience

Irving Wladawsky-Berger

Design has long played a major role in product innovation. But in the last few years, a shift has been underway bringing design to the very core of the business. “ The Evolution of Design Thinking : It’s no longer just for products.

Design 268

Refining Designing

Clark Quinn

A couple of months ago, I posted on thinking about designing, calling for designing ‘backwards and forwards’ And it’s continued to percolate, rightly or wrongly. It occurred to me that when you design your resource(s), that has to happen first. design

Design 177

Designing E-Learning 3.0 in gRSShopper - 11

Stephen Downes: Half an Hour

Badges I looked at openbadges.me and Badgr and selected the latter mostly because it's where the Mozilla Backpack project landed. My allegiance will last as long as it works.

Design 144

Designing for Bright Spots

Adaptive Path

For this year’s BarnRaise , Sept 9-11, The Capital ONE Design team is partnering with Family House (FH), a local nonprofit that provides free, temporary housing for families with children undergoing cancer and other treatment at the UCSF Benioff Children’s Hospital. About Capital ONE Design.

Design 188

Designing E-Learning 3.0 in gRSShopper - 2

Stephen Downes: Half an Hour

In the previous segment I decided to create a course with modules and sections, and set up the modules. I'll fill out the actual content of those modules over time. But now I need to stance face-to-face with something I've been dreading.

Design 181

Designing E-Learning 3.0 in gRSShopper - 6

Stephen Downes: Half an Hour

Ethics I've just finished sending off the ethics review board (REB) documents for research ethics review. This is something I should have done in August, not October, and something that was done in all our previous MOOCs, but by someone else more competent than me.

Design 165

A Design Approach to Human Flourishing

Adaptive Path

Anna Pohlmeyer is assistant professor in the Department of Industrial Design at TU Delft where she also co-chairs the Delft Institute of Positive Design, a research institute devoted to the study of design for human flourishing. There are multiple ways to design for happiness.

Design 281

Designing E-Learning 3.0 in gRSShopper - 1

Stephen Downes: Half an Hour

For example, instead of creating a course simply by filling in boxes in predefined forms, I can think about the structure and format ahead of time and design it exactly how I want. One of the fun things about working with software I wrote myself is that I get to try new things.

Design 172

Grand Unified Theory of Service Design, Systems Design, and Organization Design

Adaptive Path

I sat down with Jeff to pick his brain on putting the ‘service design’ in software-as-a-service. One is that I specialize in helping IT organizations and digital businesses bring together agile, DevOps, and design thinking in order to adopt new methodologies and be able to deliver more continuous value, so I’m really interested in the relationship between design and engineering and design and IT in particular. Very often, DevOps and design never speak.

Design 149

Designing E-Learning 3.0 in gRSShopper - 8

Stephen Downes: Half an Hour

Of course we've done that with the Your Feeds page, but that page is designed for humans. Again, I could use a Perl module specifically designed for this, and in some cases I will.

Design 151

Rethinking Design: Pedagogy

Clark Quinn

In thinking through how to design courses that lead to both engaging experiences and meaningful outcomes, I’ve been working on the component activities. design

Design 205

Designing Learning Like Professionals

Clark Quinn

I’m increasingly realizing that the ways we design and develop content are part of the reason why we’re not getting the respect we deserve. We need to start combining experience design with learning engineering to really start delivering solutions. To truly design learning, we need to understand learning science. The point I’m trying to make is that we have to stop treating designing learning as something anyone can do. design meta-learning strategy

Design 166

Designing E-Learning 3.0 in gRSShopper - 9

Stephen Downes: Half an Hour

This is very different from previous models of online education, where a great deal of attention is paid to design. I’ve deliberately kept the design of this course super-simple, to focus on the pices, and the connections between them.

Design 144

Protected: Cynefin Retreats in 2018: Design, resilience & value

Dave Snowden

To start setting up your contract, please enter the password sent to you below: The post Protected: Cynefin Retreats in 2018: Design, resilience & value appeared first on Cognitive Edge.

Design 130

Jobs of the future: sports referees out, emotional designers in

Ross Dawson

DESIGN is in a way the defining domain of the future, in shaping technology, products, and indeed everything in our world so it best suits humans. Design requires creativity, and even more it requires a deep understanding of what it is to be human, and how we want to experience the world.

Design 231

Community Service by Design

Adaptive Path

After some effort, I was in a better place and I felt compelled to help those who weren’t, but I was at a loss as to how to apply my skills as a designer to this issue I felt so passionate about. Visual and physical design affordances.

Design 200

Design like a pro

Clark Quinn

And yet, if you’re going to be a learning designer or engineer , you should know the science and be using it. You could read Julie Dirksen’s Design for How People Learn as a very good interpretation of the science. Look, if you’re going to do design, do it right. design In other fields of endeavors, there is a science behind the approaches. In civil engineering, it’s the properties of materials.

Design 186

Designing E-Learning 3.0 in gRSShopper - 4

Stephen Downes: Half an Hour

Activities Each week of the course will feature some events. These are mostly live video conferences with guests. I also want to be able to show slides and to include the activity feed. I've been creating these using xSplit and then broadcasting the entire screen, but it's a bit unreliable.

Design 156