Remove Adoption Remove Design Remove Patterns Remove Social Network

If Your Enterprise Social Network Is a Ghost Town It’s Probably Due To Your Corporate Culture

Dan Pontefract

We deployed our enterprise social network last year, but it’s a ghost town. They’re windowless and the carpets look as though designers around the world have colluded with one another to see who can come up with the most bizarre patterns possible.

Five Ways People Adopt And Love Change

Adaptive Path

Luckily, a communications expert named Everett Rogers looked deep and long at how human beings actually look at and choose to adopt something new and innovative. I love this because Rogers doesn’t look at what sells, but at what actually gets adopted and really, truly used.

e-Clippings (Learning As Art): Wikipatterns: A How-To Site on Driving the Adoption of Wikis Within Your Organization

Mark Oehlert

A collection of patterns and anti-patterns (or actually resistance patterns) for moving forward with Wikis within your organization.

Wiki 41

The Future IMS Learning Design

Stephen Downes: Half an Hour

The Future IMS Learning Design What is the future of learning design? Joel Greenberg My own personal view: maybe the world is moving on, and maybe the idea of 'design' is a bit old fashioned. I have been looking at the world of social networking, and my mind is moving away from the model where we are the experts and package the knowledge and sequence it. The idea is to lead academics to a lightweight narrative, and having them design around it.

Design 122

The Paucity of Intelligent Design

Stephen Downes: Half an Hour

Re: Why Intelligent Design Is Going to Win This must be comedy Friday at Tech Central Station. Sure, the United States may well turn to a religion-dominated policy and social agenda; it has happened before. intelligent design people! intelligent design people! The point is, intelligent design is a religion-driven anti-intellectual position adhered to (and directed toward) mostly uneducated people, and it is Not Science. Intelligent design and all, you know?

Design 100

Social Media Planning and Evaluation for NGOs | Full Circle Associates

Nancy White

Social Media Strategy Planning & Measurement – What’s Working? With social media, however, strategy is a compass, not a map, because it is a fast changing territory. Whenever considering adopting a solution consider asking the following three questions. (1)

Determinism, Best Practice, and the ‘Training Solution’

Charles Jennings

Anyone who has even the most rudimentary understanding of chess knows that to adopt a strategy based on determinism is to often invite failure.

change the system, not the leader

Harold Jarche

It puts too much power in the hands of individuals and blocks human networks from realizing their potential. Depending on one person to always be the leader will only dumb-down the entire network. In the network era, leadership is helping the network make better decisions.

System 233

The future of higher education and other imponderables

George Siemens

The patterns of change in higher education are surprisingly similar and global. As a result, they have not developed systemic capacity to function in a digital networked age. Not all countries are adopting the aggressive UK model, but tuition patterns internationally (.pdf)

[liveblog] International Conf. of Univ. Libs: Morning talks

David Weinberger

Look at user needs to design services. We should reinvent our spaces, from social spaces to high-tech knowledge commons. We generate lots of data, which allows us to be strategic, looking for patterns of use. Where are we in the economic, social, and cultural changes occurring now? The adoption rates are accelerating. Presence on social networks is very important. ” (Drucker) Effective instruction adopts multiple learning styles.

Alone Together - An Important New Book by Sherry Turkle

John Hagel

Our networked life allows us to hide from each other, even as we are tethered to each other.   As she relates: I tell two stories in Alone Together : today’s story of the network, with its promise to give us more control over human relationships, and tomorrow’s story of sociable robots, which promise relationships where we will be in control, even if that means not being in relationships at all. Sherry Turkle has been on a journey.

Best of working smarter for September 2011

Jay Cross

Working smarter draws upon ideas from design thinking, network optimization, brain science, user experience design, learning theory, organizational development, social business, technology, collaboration, web 2.0 patterns, social psychology, value network analysis, anthropology, complexity theory, and more. Working smarter embraces the spirit of agile software, action learning, social networks, and parallel developments in many disciplines.

Where innovation comes from

Jay Cross

The city and the Web have been such engines of innovation because, for complicated historical reasons, they are both environments that are powerfully suited to the creation, diffusion, and adoption of good ideas. information networks. Liquid Networks. A good idea is a network.

Principles of Networked Unmanagement

Harold Jarche

In networks, cooperation trumps collaboration. As we shift to a networked economy, our organizational frameworks have to change. No one has the definitive answer any more but we can use the intelligence of our networks to make sense together and see how we can influence desired results.

Response to Dron

Stephen Downes: Half an Hour

We''ll discuss this too. -- Let''s let Dron introduce connectivism: The Connectivist account of individual learning, in which the nervous system is understood as a neural network with emergent properties and behaviours resulting from its connections that we describe as ''learning'', is certainly compelling. There is one trivial sense in which every theorist agrees that learning is based on a neural network as described - they agree because they have to.

A Kind of Digital “Perfect Storm”

Irving Wladawsky-Berger

We seem to be heading toward a kind of digital perfect storm , where four major IT trends are each gathering speed while interacting with and amplifying each other: mobile devices, cloud computing, social networks and big data and analytics.

Data 226

Edge Perspectives with John Hagel: The Power of Power Laws

John Hagel

Andriani and McKelvey focus on the desperate efforts of social “scientists” to fit social phenomena into Gaussian distributions. But it is not just social scientists who fall prey to this temptation to adopt a Gaussian view of the world.

Working Smarter, March 2012

Jay Cross

Working Smarter draws upon ideas from design thinking, network optimization, brain science, user experience design, learning theory, organizational development, social business, technology, collaboration, web 2.0 March 1, 2012 to March 30, 2012.

Yammer 136

Beyond Institutions Personal Learning in a Networked World

Stephen Downes: Half an Hour

The talk is called "Beyond Institutions Personal Learning in a Networked World" and I want to begin with a story that came across the wires recently and I thought was very appropriate for this venue. Not getting the point that learning today is about play and socializing.

Web 2.0 Applications in Learning

Tony Karrer

It was designed to be a small to medium size group discussion, but because the room was large it was very challenging to do that successfully. Existing Adoption At the very start I asked the audience for examples of where they were currently using these tools as part of learning solutions. I discussed the fact that there was a common Adoption Pattern that went from personal adoption to work groups to organization.

A grain of sand: Innovation diffusion

Dave Snowden

Here apprentice models, social networks are more effective at diffusion and development of ideas. What principles should we adopt. Key lesson of complexity based strategy, the shift from fail safe design to safe fail experimentation.

E-Learning Generations

Stephen Downes: Half an Hour

Another key idea was the design of the gaming space itself.Early computer games (and many early arcade games) were designed likeprogrammed learning: they were like a flow chart, guiding you through a seriesof choices to a predetermined conclusion. During the development of this second generation we saw theconsolidation of computer-based software and content, and the commercializationof the network itself. You can begin to see a pattern developing here.

Edge Perspectives with John Hagel: Community 2.0

John Hagel

As a result, much of this investment was wasted, consistent with the broader pattern of the dot com bubble. Similarly, virtual communities as economic enterprises represent a complex interweaving of social and commercial dimensions. It exhibits specific network patterns.

ROI 217


Stephen Downes: Half an Hour

As a result, Dennett is "is content with the stark choice with which the modern picture confronts us: to adopt either a Cartesian dualism or a thoroughgoing mechanistic monism." It is not the result of some design, nor is it the result of some goal of objective.

The Enterprise 2.0 Recovery Plan

Andy McAfee

It’s logical and natural to think that all the good new product ideas come out of the design department and R&D labs, that the folk in the IT department are the best ones to help you with your computer problem, and that the engineers are the only ones who can figure out why the doors start rattling after 5,000 miles on the road. Weak-tie networks are great places to look for novel information and introductions to valuable people.

Go straight to the finish line

Jay Cross

The conference program would lead you to assume that the Learning Technologies conference would be a hotbed of social and informal learning. She argued that social learning offers the L&D function great scope for widening its impact and increasing its effectiveness.

MOOC - The Resurgence of Community in Online Learning

Stephen Downes: Half an Hour

Hence, a MOOC is to my mind, defined along the following four dimensions: [slide 3 – massive] Massive - here I mean not necessarily the success of the MOOC in attracting many people, but in the design elements that make educating many people possible. In practice, what this means is a system designed so that bottlenecks are not created in any of the four attributes: modeling, demonstration, practice, and reflection. but also to be involved in the design of these.

Course 201

Reflecting on the first half of 2009

Jay Cross

MacWorld : learning infrastructure and social network infrastructure are converging. Agile Instructional Design. Hence, I am exploring how well the principles of agile programming might be incorporated into a new framework for instructional design. Adopting new models of learning. Learning and social networks and customer communications and partner relations and marketing and sales aren’t islands. Networks. My new car is one year old!

ROI 90

Stupidity and the Internet

John Hagel

As one small example, we are seeing rapid evolution of both social network platforms and physical presence tools that will lead to a much more complex interweaving of physical and virtual environments. We are also at the earliest stages of figuring out how to create environments that enhance serendipity and make visible the relationships and patterns that today lurk behind the cascade of events and snippets of information. Nick Carr has a talent for stirring debate.

I Know It When I See It

Andy McAfee

Established vendors of collaboration software are modifying their offerings and repositioning them as social software platforms that have all the features and functions necessary to support the new modes of interacting and getting work done. These are all activities that help patterns and structure appear, and that let the cream of the content rise to the top for all platform members, no matter how they define what the cream is. Social Media provides the bridge to cross that chasm.

I Know It When I See It : Andrew McAfee’s Blog

Andy McAfee

Established vendors of collaboration software are modifying their offerings and repositioning them as social software platforms that have all the features and functions necessary to support the new modes of interacting and getting work done. These are all activities that help patterns and structure appear, and that let the cream of the content rise to the top for all platform members, no matter how they define what the cream is. Social Media provides the bridge to cross that chasm.

Connective Knowledge and Open Resources

Stephen Downes: Half an Hour

To me, the theory is and always has been ‘learning networks’. This is a play on words: it is in part a theory about using networks to support learning, and in part a theory about how networks learn. It led me to propose content syndication networks in education, and to embrace social media in education. I outlined my theory in the paper ‘Learning Networks’ in 2004 [link] and George wrote his important paper also in 2004.

Edge Perspectives with John Hagel: SOA Versus Web 2.0?

John Hagel

is distinctive in the social dimension that it explicitly addresses. technologies because of the strong social aspect addressed by these technologies. social software will drive the next wave of value creation within and across enterprises.

Please, Hamel, Don't Hurt 'Em

Andy McAfee

In assembling this short list, I haven’t tried to catalog every salient feature of the Web’s social milieu, only those that are most at odds with the legacy practices found in large companies.&# But a fully Weblike company is a useful strawman because it sets up the question “Why not?&# – why would it be bad (in addition to difficult) for a company to adopt these characteristics? tells me that adopting the 12 characteristics listed above is going way too far.

Notes from Information Technology Based Higher Education and Training ITHET 2013, Antalya

Stephen Downes: Half an Hour

leads to questions about designing learning for the future - reference to the old ''cranking ifo into students'' heads diagram - claims about the future: - work at own time, place, etc - computers will revolutionize learning - along came MOOCs - investment in MOOCs: $100M - will take time but will have a major impact - why things will change. Sangiovanni-Vincentelli, ''Designing Platform Based Design'', EEDesign, Feb.

How I use social media | Full Circle Associates

Nancy White

I figured it would be good to exercise my memory a bit and unearth some of the key stories that led me to to my social media use today, and perhaps surface some of my patterns. Social media is a great place to fail. Social media enables this. So what are the patterns?

Hot List - April 1, 2009 to April 11, 2009

Tony Karrer

Top Posts The following are the top posts from featured sources based on social signals. Read on for notes from a webinar today, April 9, 2009: Building Better Learning Games: Leveraging Game Design and User Testing for Results Our hosts today: Enspire Learning (Ben Katz) Doorways to Dreams D2D -- financial entertainment. The last post was what I've been writing this year that social signals say is good reading. It shows the possibilities of having a strong social network.

List 100

The Future of Online Learning: Ten Years On

Stephen Downes: Half an Hour

Downes, 1998) At the time, I was working as a distance education and new media design specialist at Assiniboine Community College, and I wrote the essay to defend the work I was doing at the time. “We Bandwidth As administrators struggle against the demands video streaming and bit torrent networks place on backbones, it is hard to imagine saying that bandwidth will be unlimited. And as I noted ten years ago, this model of education was adopted because it was the most efficient.

What I'm Working On

Stephen Downes: Half an Hour

In e-learning we got the Learning Object Metadata, which is a set of 87 or so data fields that e-learning designers should provide in XML format to describe their learning resources. This formed the basis of the sifter-filter project, which was adopted by some people in Fredericton and became RACOFI. The combination of resource profiles, syndication, and distributed metadata gives us the model for a learning resource syndication network. But what kind of networks?

Education, Technology and Myth

Stephen Downes: Half an Hour

I don't question if e-learning will reach a tipping point," one author confesses, "but what I [find] myself pondering is when e-learning will reach a tipping point and become a social epidemic." ( Neal e-learn 2004 , emphases added; see also Bull, Bull, Garofalo & Harris, 2002 ; Gandel, Katz, & Metros, 2004 ; Educause, 2002 ). For example, the theories that describe the 'innovators' and the 'early adopters' talk sometimes about a gap separating these early users and the mainstream user.

Free Learning and Control Learning: On the So-Called Failure of Constructivist, Discovery, Problem-Based, Experiential, and Inquiry-Based Teaching

Stephen Downes: Half an Hour

Connectivism is essentially, and this is my take on it not necessarily George’s, the theory that knowledge and learning can be described and explained using network principals. What I mean is: knowledge itself, to know something, is to be organized in a certain way, to have a certain pattern of connectivity in the mind, a certain neural connection in the mind. To learn on that theory is therefore to acquire that pattern of organization. Buntine Oration: Learning Networks.