Clark Quinn

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Thoughts on Learning Design Strategy

Clark Quinn

Attendees suggested it’s your goals and approach, ensuring you are delivering effectively.  It’s also your review approach, and metrics.

Tony DeRose #DevLearn Keynote Mindmap

Clark Quinn

Tony DeRose opened the second day of DevLearn with a geeky (and intriguing) presentation on the links between math and story in making animation.

Penn Jillette #DevLearn Keynote Mindmap

Clark Quinn

Magician Penn Jillette opened the DevLearn conference with a fascinating presentation on storytelling, telling his story and unpacking magic for us.

Because quality matters

Clark Quinn

I was reflecting on some of the actions my colleagues and I take. And I joined with some others to promote quality elearning. And it led me to wonder why. Why care? Why take risks and potentially upset people? And I realized that it’s because I care; because quality matters. So what do I mean? And I think awareness is growing. Are you with me?

Demoing Out Loud (#wolweek and #DevLearn)

Clark Quinn

Demoing is a form of working out loud, right?  So I recently was involved in a project with Learnnovators where we designed some demo elearning (on the workplace of the future), and documented the thinking behind it. (The First, this is Work Out Loud Week, and you should be seeing considerable attention to working out loud (aka Show Your Work).

Reconciling Activity and Decisions

Clark Quinn

And I have separate diagrams for each. What was necessary was reconciling activity and decisions. And then there are options for actions to take.

What’s Your Learning Tool Stack?

Clark Quinn

I woke up this morning thinking about the tools we use at various levels. Yeah, my life is exciting ;). Or, of course, the ones others use in your org.

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Maxwell Planck #DevLearn Keynote Mindmap

Clark Quinn

Maxwell Planck gave the afternoon keynote for the opening day of DevLearn.

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70:20:10 and the Learning Curve

Clark Quinn

My colleague Charles Jennings recently posted on the value of autonomous learning (worth reading!), Of course, it’s not quite this clean.

‘Cooking up’ some learning

Clark Quinn

So, I like to cook (not bake, but cook). With some extra across the top. One of the ongoing barriers, however, was the rolling. Your thoughts?

Collaboration, Communication, and Cooperation

Clark Quinn

And he suggests that cooperation is the more important, as it’s more voluntary. So why do I talk about communication and collaboration?

Learning Through the Wild

Clark Quinn

So last week I was in the wilderness for some more time, this time with family. And there were several learnings as an outcome that are worth sharing.

Activities for Integrating Learning

Clark Quinn

For your consideration. The learning process is broken up into a series of activities. As they work on the deliverable, they’re supported.

China is mobile!

Clark Quinn

I’ve had the fortune to be hear in China speaking on mlearning. But they’re all phones, I seem to see few tablets. mobile

Next book?

Clark Quinn

The time has come to ask: what should be my next book?  I’ve written four so far: Engaging Learning was something I felt was needed because people had written about the importance of games but no one was writing about how to design them, and I could. Hence, Designing mLearning. So what is the next book you would like to see from me ?

Measuring Culture Change

Clark Quinn

think there are two major categories of measures: direct and indirect. Direct measures are ones that are impacting the outcomes you’re looking for, and indirect ones are steps along the way. And indirect would be activity likely to yield that outcome. They indicate that things are better. social strategy

xAPI conceptualized

Clark Quinn

A couple of weeks ago, I had the pleasure of attending the xAPI Base Camp, to present on content strategy. And, of course, I had to take a stab at it.

Wild thinking

Clark Quinn

Our everyday lives are decreasingly connected to nature. We’re increasingly separated from the context we evolved in. Is that a good thing?

The Inaugural Jay Cross Memorial Award winner is…

Clark Quinn

Recipients champion workplace and social learning practices inside their organisation and/or on the wider stage. It’s wider than that. social strateg

Learning in context

Clark Quinn

Naturally, I had to diagram it, so let me talk through it, and you let me know what you think. medicine, transportation. Shouldn’t we do so?

‘Form’ing learning

Clark Quinn

Last week I ran a workshop for an online university that is working to improve it’s learning design. Substantially. They’re ramping up their staff abilities, and we’d talked about how I could help. They have ‘content’, but wanted to improve the learning design around this. Then we moved on to more hands-on work. desig

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Extending engagements

Clark Quinn

In a couple of recent posts, I’ve been telling tales of helping organizations, and I wanted to tell at least one more. In this case, I’m extending the type of work I’ve done to have a real impact, still with a low overhead. The key is to include some followup activities. Serious eLearning. Learning Strategy.

Coherent Implications

Clark Quinn

One of the things to do with models is use them as the basis to explain and predict. How does this model map to choices you make in the organization?

The Grail of Effective and Engaging Learning Experiences

Clark Quinn

There’s a considerable gap between what we can be doing, and what we are doing. Too much elearning resides there. drama and/or humor. design

Two separate systems?

Clark Quinn

I frequently say that L&D needs to move from just ensuring optimal execution to also supporting continual innovation. Start small, scale out, etc.

A complex look at task assignments

Clark Quinn

And a model emerged that I managed to recall when I finally did get up.  I’ve been workshopping it a bit since, tuning some details.

Pick my brain?

Clark Quinn

It’s a continual bane of a consultant’s existence that there are people who want to ‘pick your brain’  It’s really asking for free consulting, and as such, it’s insulting. If you google the phrase, you’ll see how many people have indicated their problems with this! Content Review. And more. design strategy

Mindmapping

Clark Quinn

Mindmaps are a visual way of representing knowledge. You can similarly add color as a way to layer additional semantic information such as similarity.

Augmenting AR for Learning

Clark Quinn

We’re hearing more and more about AR (Augmented Reality), and one of it’s core elements is layering information on top of the world. But in a conversation the other night, it occurred to me that we could push that information to be even more proactive in facilitating learning. And this comes from the use of models. design technology

Working and learning out loud

Clark Quinn

I’ve been thinking about some of the talk around the Future of Work, and in addition to the free flow of information I recently posted about from the Coherent Organization, I think working out loud is another component. The point is to make your work visible. And there are two dimensions: within the organization, and outside the organization.

Ambiguity Denial Syndrome?

Clark Quinn

I was talking with a colleague at an event one of the past weeks, and I noted down the concept of ambiguity denial syndrome. So, are you ready?

A richer suite of support

Clark Quinn

While it’s easy to talk about how we need to support the transition from novice to expert, it might help to be a little more detailed. Can you?

Content isn’t a silo

Clark Quinn

Our silos are breaking down. And, to suit my campaign, I looked for others. The web, too, is a channel for many activities. strategy technology

Organizational Effectiveness for L&D?

Clark Quinn

Last week included an interesting series of events and conversations. There was a formal event on innovation in learning technology (that was only partly so), and a presentation by a colleague. also had a couple of conversations, one with said colleague following his more formal event, and another with another colleague before the initial event.

Collaborative Modelling in AR (and VR)

Clark Quinn

A number of years ago, when we were at the height of the hype about Virtual Worlds (computer rendered 3D social worlds, e.g. Second Life), I was thinking about the affordances. And one that I thought was intriguing was co-creating, in particular collaboratively creating models that were explanatory and predictive.

Scenarios and Conceptual Clarity

Clark Quinn

These are all approximations to full games, with various tradeoffs. And we can deliver this in a number of ways. design games

The probability of wasting money

Clark Quinn

Designing learning is a probability game.  To paraphrase Dorothy Parker, you can lead a learner to learning, but you can’t make them think. This is the point of learning engineering, applying learning science to the design of learning experiences. designing sufficient contextualized practice. developing emotional engagement. and so on.

John Black #ICELW Keynote Mindmap

Clark Quinn

Lots to ponder. design games meta-learning

Top 10 Tools for Learning 2016

Clark Quinn

It’s that time again: Jane Hart is running her 2016 (and 10th!) Top 100 Tools for Learning poll. It’s a valuable service, and points out some interesting things and it’s interesting to see the changes over time.  It’s also a way to see what others are using and maybe find some new ideas. Books are still a major way I learn.

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Karen McGrane #DevLearn Keynote Mindmap

Clark Quinn

Karen McGrane closed the DevLearn conference talking about adaptive content. strategy technology