Thoughts on Learning Design Strategy
NOVEMBER 29, 2016
Attendees suggested it’s your goals and approach, ensuring you are delivering effectively. It’s also your review approach, and metrics.
Tony DeRose #DevLearn Keynote Mindmap
NOVEMBER 17, 2016
Tony DeRose opened the second day of DevLearn with a geeky (and intriguing) presentation on the links between math and story in making animation.
Penn Jillette #DevLearn Keynote Mindmap
NOVEMBER 16, 2016
Magician Penn Jillette opened the DevLearn conference with a fascinating presentation on storytelling, telling his story and unpacking magic for us.
Because quality matters
OCTOBER 6, 2016
I was reflecting on some of the actions my colleagues and I take. And I joined with some others to promote quality elearning. And it led me to wonder why. Why care? Why take risks and potentially upset people? And I realized that it’s because I care; because quality matters. So what do I mean? And I think awareness is growing. Are you with me?
Demoing Out Loud (#wolweek and #DevLearn)
NOVEMBER 8, 2016
Demoing is a form of working out loud, right? So I recently was involved in a project with Learnnovators where we designed some demo elearning (on the workplace of the future), and documented the thinking behind it. (The First, this is Work Out Loud Week, and you should be seeing considerable attention to working out loud (aka Show Your Work).
Reconciling Activity and Decisions
OCTOBER 25, 2016
And I have separate diagrams for each. What was necessary was reconciling activity and decisions. And then there are options for actions to take.
What’s Your Learning Tool Stack?
JUNE 14, 2016
I woke up this morning thinking about the tools we use at various levels. Yeah, my life is exciting ;). Or, of course, the ones others use in your org.
Maxwell Planck #DevLearn Keynote Mindmap
NOVEMBER 16, 2016
Maxwell Planck gave the afternoon keynote for the opening day of DevLearn.
70:20:10 and the Learning Curve
JANUARY 27, 2015
My colleague Charles Jennings recently posted on the value of autonomous learning (worth reading!), Of course, it’s not quite this clean.
‘Cooking up’ some learning
AUGUST 30, 2016
So, I like to cook (not bake, but cook). With some extra across the top. One of the ongoing barriers, however, was the rolling. Your thoughts?
Collaboration, Communication, and Cooperation
NOVEMBER 15, 2016
And he suggests that cooperation is the more important, as it’s more voluntary. So why do I talk about communication and collaboration?
Learning Through the Wild
AUGUST 10, 2016
So last week I was in the wilderness for some more time, this time with family. And there were several learnings as an outcome that are worth sharing.
Activities for Integrating Learning
APRIL 30, 2015
For your consideration. The learning process is broken up into a series of activities. As they work on the deliverable, they’re supported.
China is mobile!
SEPTEMBER 7, 2016
I’ve had the fortune to be hear in China speaking on mlearning. But they’re all phones, I seem to see few tablets. mobile
OCTOBER 18, 2016
The time has come to ask: what should be my next book? I’ve written four so far: Engaging Learning was something I felt was needed because people had written about the importance of games but no one was writing about how to design them, and I could. Hence, Designing mLearning. So what is the next book you would like to see from me ?
Measuring Culture Change
NOVEMBER 1, 2016
think there are two major categories of measures: direct and indirect. Direct measures are ones that are impacting the outcomes you’re looking for, and indirect ones are steps along the way. And indirect would be activity likely to yield that outcome. They indicate that things are better. social strategy
MARCH 1, 2016
A couple of weeks ago, I had the pleasure of attending the xAPI Base Camp, to present on content strategy. And, of course, I had to take a stab at it.
JULY 6, 2016
Our everyday lives are decreasingly connected to nature. We’re increasingly separated from the context we evolved in. Is that a good thing?
The Inaugural Jay Cross Memorial Award winner is…
JULY 5, 2016
Recipients champion workplace and social learning practices inside their organisation and/or on the wider stage. It’s wider than that. social strateg
Learning in context
APRIL 26, 2016
Naturally, I had to diagram it, so let me talk through it, and you let me know what you think. medicine, transportation. Shouldn’t we do so?
JULY 19, 2016
Last week I ran a workshop for an online university that is working to improve it’s learning design. Substantially. They’re ramping up their staff abilities, and we’d talked about how I could help. They have ‘content’, but wanted to improve the learning design around this. Then we moved on to more hands-on work. desig
NOVEMBER 9, 2016
In a couple of recent posts, I’ve been telling tales of helping organizations, and I wanted to tell at least one more. In this case, I’m extending the type of work I’ve done to have a real impact, still with a low overhead. The key is to include some followup activities. Serious eLearning. Learning Strategy.
DECEMBER 17, 2015
One of the things to do with models is use them as the basis to explain and predict. How does this model map to choices you make in the organization?
The Grail of Effective and Engaging Learning Experiences
FEBRUARY 10, 2015
There’s a considerable gap between what we can be doing, and what we are doing. Too much elearning resides there. drama and/or humor. design
Two separate systems?
MAY 10, 2016
I frequently say that L&D needs to move from just ensuring optimal execution to also supporting continual innovation. Start small, scale out, etc.
A complex look at task assignments
APRIL 6, 2016
And a model emerged that I managed to recall when I finally did get up. I’ve been workshopping it a bit since, tuning some details.
Pick my brain?
OCTOBER 26, 2016
It’s a continual bane of a consultant’s existence that there are people who want to ‘pick your brain’ It’s really asking for free consulting, and as such, it’s insulting. If you google the phrase, you’ll see how many people have indicated their problems with this! Content Review. And more. design strategy
MARCH 3, 2016
Mindmaps are a visual way of representing knowledge. You can similarly add color as a way to layer additional semantic information such as similarity.
Augmenting AR for Learning
SEPTEMBER 13, 2016
We’re hearing more and more about AR (Augmented Reality), and one of it’s core elements is layering information on top of the world. But in a conversation the other night, it occurred to me that we could push that information to be even more proactive in facilitating learning. And this comes from the use of models. design technology
Working and learning out loud
DECEMBER 22, 2015
I’ve been thinking about some of the talk around the Future of Work, and in addition to the free flow of information I recently posted about from the Coherent Organization, I think working out loud is another component. The point is to make your work visible. And there are two dimensions: within the organization, and outside the organization.
Ambiguity Denial Syndrome?
JUNE 23, 2016
I was talking with a colleague at an event one of the past weeks, and I noted down the concept of ambiguity denial syndrome. So, are you ready?
A richer suite of support
MAY 25, 2016
While it’s easy to talk about how we need to support the transition from novice to expert, it might help to be a little more detailed. Can you?
Content isn’t a silo
MARCH 2, 2016
Our silos are breaking down. And, to suit my campaign, I looked for others. The web, too, is a channel for many activities. strategy technology
Organizational Effectiveness for L&D?
OCTOBER 11, 2016
Last week included an interesting series of events and conversations. There was a formal event on innovation in learning technology (that was only partly so), and a presentation by a colleague. also had a couple of conversations, one with said colleague following his more formal event, and another with another colleague before the initial event.
Collaborative Modelling in AR (and VR)
SEPTEMBER 21, 2016
A number of years ago, when we were at the height of the hype about Virtual Worlds (computer rendered 3D social worlds, e.g. Second Life), I was thinking about the affordances. And one that I thought was intriguing was co-creating, in particular collaboratively creating models that were explanatory and predictive.
Scenarios and Conceptual Clarity
DECEMBER 10, 2015
These are all approximations to full games, with various tradeoffs. And we can deliver this in a number of ways. design games
The probability of wasting money
AUGUST 3, 2016
Designing learning is a probability game. To paraphrase Dorothy Parker, you can lead a learner to learning, but you can’t make them think. This is the point of learning engineering, applying learning science to the design of learning experiences. designing sufficient contextualized practice. developing emotional engagement. and so on.
John Black #ICELW Keynote Mindmap
JUNE 16, 2016
Lots to ponder. design games meta-learning
Top 10 Tools for Learning 2016
APRIL 12, 2016
It’s that time again: Jane Hart is running her 2016 (and 10th!) Top 100 Tools for Learning poll. It’s a valuable service, and points out some interesting things and it’s interesting to see the changes over time. It’s also a way to see what others are using and maybe find some new ideas. Books are still a major way I learn.
Karen McGrane #DevLearn Keynote Mindmap
NOVEMBER 18, 2016
Karen McGrane closed the DevLearn conference talking about adaptive content. strategy technology