Remove Informal Learning Remove Open Source Remove Social Bookmarking Remove Web 2.0

Open Source eLearning Tools

Tony Karrer

I was just asked about trends in open source for eLearning and particularly open source eLearning tools. Probably one of the better sources on this is Jane Hart’s Instructional Tools Directory. You can find a long list of tools broken into authoring tools, games/simulations, quiz/test tools, social media, delivery platforms, tracking and whether they support mobile. Upside Learning Blog , April 29, 2010 The Corporate Moodle: A Tipping Point?

New Technology Supporting Informal Learning

Stephen Downes: Half an Hour

Abstract We often talk about games, simulations and other events in learning, but these technologies support only episodic learning. Equally important are those technologies that provide a context for these learning episodes, an environment where students and interact and converse among themselves. Context Online learning today is beginning to be dominated by developments in games, simulations and related technologies. Siemens, Where does the learning occur??,

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Top 100 eLearning Items

Tony Karrer

Using eLearning Learning , I thought it would be interesting to go look what it thinks are some of the top items of all time. Learning 2.0 - The Things How we read online. - Tools Collaborative Learning Using Web 2.0 Tools - A Summary PR 2.0: Mathemagenic " PhD conclusions in a thousand words: blogging practices of knowledge workers Web 2.0 Applications in Learning Rethinking Learning Styles Understanding E-Learning 2.0

First Time Visitor Guide

Tony Karrer

Interaction I write this blog because it helps me think through and learn about the topics I write about. Topics eLearning 2.0 Starting Point: What is eLearning 2.0? eLearning 2.0 - An Immediate, Important Shift eLearning 1.0, and 2.0 Learning Trends Point To and Shape eLearning 2.0 eLearning 2.0 Presentation - ASTD OC eLearning 2.0 and eLearning 2.0 Start-Up Guides Personal and Group Learning Using Web 2.0

e-Clippings (Learning As Art): Thousands of people at IBM are already doing it.

Mark Oehlert

e-Clippings (Learning As Art) Home Archives Subscribe About My Social Networks « Passively Multiplayer Online Game (PMOG) | Main | "New study examines how online games can teach business skills" (Red Herring) » June 28, 2007 Thousands of people at IBM are already doing it. Tom Werner points to some stats from a recent WSJ article that certainly provides some good corporate ammo: Everyone knows that IBM is a bellwether company in the use of technology for learning.

Last Year's eLearn Magazine Predictions

Stephen Downes: Half an Hour

Richard Mayer , Department of Psychology, University of California, USA Predicted: "Researchers will continue to make progress in determining the instructional design features of e-learning that promote learning, including research-based principles for the use of animated pedagogical agents, intelligent tutoring systems, simulations, games, virtual reality, and multimedia environments." That can be applied to higher education as well as corporate learning offerings. Web 3.0

e-Clippings (Learning As Art): Here at ASTD.first session reviews.Ruth Clark and Tony Karrer.

Mark Oehlert

e-Clippings (Learning As Art) Home Archives Subscribe About My Social Networks « Edu-Gaming in the latest Escapist | Main | Article comparing new Mash-Up tools (Popfly, Pipes, Google) - thanks Sam Adkins » June 03, 2007 Here at ASTD.first session reviews.Ruth Clark and Tony Karrer. served this year as one of the co-chairs for the e-learning track at ASTD. Why are we still asking the question– which is better f2f or e-learning? books futures Web 2.0