Designing For Emerging Technologies

Adaptive Path

Adaptive Path’s Scott Sullivan is a contributing author of Designing for Emerging Technologies published by O’Reilly Media and released today. Scott’s chapter is Prototyping Interactive Objects and outlines his experiences in prototyping objects to the same fidelity that he expects from his screen-based wireframes and how designers with limited technical backgrounds can do the same.

Experimenting with conference design

Clark Quinn

And, what’s nice, is that they’re experimenting with conference design, not just moving straight online. Yet also designed so that you can come in late, or early, and drill into what you want when you want. We’re designing this in the time between now and launch.

Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

Designing For Emerging Technologies

Adaptive Path

Adaptive Path’s Scott Sullivan is a contributing author of Designing for Emerging Technologies published by O’Reilly Media and released today. Scott’s chapter is Prototyping Interactive Objects and outlines his experiences in prototyping objects to the same fidelity that he expects from his screen-based wireframes and how designers with limited technical backgrounds can do the same.

Wise technology?

Clark Quinn

The initial discussion talked about using technology to assist decisions (c.f. What intrigues me, of course, is how we might use technology here. The post Wise technology? design meta-learning strategyAt a recent event, they were talking about AI (artificial intelligence) and DI (decision intelligence). And, of course, I didn’t know what the latter was so it was of interest.

Design Thinking?

Clark Quinn

There’s been quite a bit of flurry about Design Thinking of late (including the most recent #lrnchat ), and I’m trying to get my around what’s unique about it. It helps to understand that I’ve been steeped in design approaches since at least the 80’s. Herb Simon’s Sciences of the Artificial argued, essentially, that design is the quintessential human activity. And my grad school experience was in a research lab focused on interface design.

Design 205

AI Technologies Are Fundamentally Changing How Work Gets Done

Irving Wladawsky-Berger

After decades of promise and hype, artificial intelligence is finally becoming one of the most important technologies of our era. AI technologies, like machine learning, are clearly having a major impact on the very nature of work.

Educational Research in Learning Technology

Stephen Downes: Half an Hour

Kerr in this recent post , about how research in educational technology could be improved, but I have disagreements around the edges, enough that I think more discussion is warranted. Here are just a few: - access - it is demonstrably true that educational technology has increased access.

Understanding the Learning Technology Ecosystem

Xyleme

What is a Learning Technology Ecosystem? As many companies move to remote working environments for the first time, the technology components of the learning ecosystem are becoming more important than ever before. The modern learning technology ecosystem is made up of six components:

Evil design?

Clark Quinn

First, this is bad design. The post Evil design? design strategy technologyThis is a rant, but it’s coupled with lessons. . I’ve been away, and one side effect was a lack of internet bandwidth at the residence. In the first day I’d used up a fifth of the allocation for the whole time (> 5 days)! So, I determined to do all I could to cut my internet usage while away from the office.

Design 124

Leveraging Technology

Clark Quinn

Technology is supposed to support our goals, and, when well-written, it does. Um, people, this is why we have technology: to support us in working smarter, not to go to a last-century (or worse) manual process. design meta-learning strategy technology So for instance, when I write, I use particular features to make my writing process better aligned with my thinking.

Technology or preparation?

Clark Quinn

In listening to a recent presentation on the trends affecting the workplace and HR, there was mention about how organizations were using more cognitive technology, AI, etc. But one of the things I wondered was whether all the new, smart technology really would help as much as was intended or needed. Interface design people were upset about performance support systems, arguing (correctly) that performance support was being used to make up for bad system design in the first place.

What new trends and technologies can we use to design and deliver modern training experiences?

Jane Hart

This is the question Jo Cook asked me in today’s TJ Talks. Here is my longer answer. Modern Workplace Learning

Trends 150

Tools and Design

Clark Quinn

I’ve often complained about how the tools we have make it easy to do bad design. Authoring tools, in general, are oriented on a ‘page’ metaphor; they’re designed to provide a sequence of pages. The challenge isn’t inherent in the tool design. I reckon the tool vendors are still focused on content and a quiz, but the support is there to do learning designs that will really have an impact. design technology

Design 126

Thinking about design ‘thinking’

Dave Snowden

I’ve been thinking about the whole approach we are adopting to design thinking as the Whistler retreat approaches. I’ve designated this as ‘industrialised’ given IDEO’s latest approach to training and certification. This is useful in situations where people do not know what (to take one example) technology is capable of so they don’t know what to ask for. The post Thinking about design ‘thinking’ appeared first on Cognitive Edge.

Design 145

Chasing Technology Good and Bad

Clark Quinn

The fact is, we’re chasing the wrong technologies. The problem with the technologies we’re chasing is that we’re chasing them from the wrong beginning. The part that’s really wrong here is that they’re doing this on top of bad design! And, as I believe I’ve mentioned, gilded bad design is still bad design. Investment in, say, sims makes sense if you’re using it to implement good design (e.g. strategy technology

Designing Ecosystems | A Learning Journey

Dave Snowden

On September 16, 2019, Cognitive Edge was invited to a Research Meeting convened by the Stanford Center for Design Research and the David Ramsey Map Center. The event was convened to integrate perspectives on Innovation Ecosystem and Design Thinking to come together to share insights. .

Design 130

The Top Ten Emerging Technologies of 2018

Irving Wladawsky-Berger

For the past several years, the World Economic Forum (WEF) has published an annual list of the Top Ten Emerging Technologies that would be potentially disruptive over the next three to five years while also providing significant benefits to economies and societies. The Top Ten Emerging Technologies 2018 was released in September, 2018. The full report includes a longer, one-page description of each of these technologies. AI-based Molecular Design.

technology, economics, and behaviour

Harold Jarche

Technologies are teachers of habit.” Ultimately, it’s my belief that social networks are systems that can be intentionally designed, and intelligently managed, to ensure that their primary impact is a positive one for the people who use them, and for the world. Every fortnight I curate some of the observations and insights that were shared on social media. I call these Friday’s Finds. “We are creatures of habit. ” — @amicusadastra.

holistic technology

Harold Jarche

I first came across the work of Ursula Franklin through her CBC Massey Lecture series on The Real World of Technology. Ursula Franklin] distinguished between the holistic technology of creative artisans and the prescriptive technologies of large corporations and bureaucracies that discouraged critical thinking and created a culture of compliance.” – The Globe & Mail. In political terms, prescriptive technologies are designs for compliance.”

Learning Design Insights

Clark Quinn

I attended a recent Meetup of the Bay Area Learning Design & Technology, and it led to some insights. I was tapped to host the Learning Design conversation (there were three others: LMS, Measurement, and Social Learning), and that meant that a subset of the group sat in on the discussion. I’d chosen to start with 3 or four questions to prompt discussion: What is good learning design? Are you doing good learning design? design

Design 143

Where is Technology Taking the Economy

Irving Wladawsky-Berger

I recently read Where is Technology Taking the Economy? , The first era, in the 1970s and 1980s, brought us Moore’s law and the dramatic advances in semiconductor technologies. From mainframe and supercomputers to PCs and workstation, IT was now being used in a wide variety of applications, from financial services and oil exploration, to computer-aided design and office systems. “The economy for the first time had serious computational assistance.”.

Design, value & constraint

Dave Snowden

In Whistler earlier in the year we looked at the wider question of design and moved on in Tasmania to examine design in the context of resilience. In the final retreat of the year we continue the theme of design but this time with a wider focus on value. This year that theme has been design both as a process but also in the context of resilience and sustainability in society. How can we design systems that allow human systems to grow and flourish?

Design 135

Technology changes Everything

Jane Hart

He explains that in his contact with instructional designers, he has noticed that … Following tradition, doing what is recommended by many authoring tools, and patterning one’s work after […]. In probably the most powerful indictment of current e-learning practices that I have ever read, Ethan Edwards asks Why Do We Continue to Perpetuate and Promote Ineffective E-Learning?

The future of enterprise learning technologies

Jane Hart

The problem is all the while we think “learning = education or training or courses”, it follows that “learning technologies = tools to design, deliver and manage education, training or courses”. Modern Workplace Learning

Is Design Thinking the “New Liberal Arts”?

Irving Wladawsky-Berger

Design thinking has become an increasingly popular topic of discussion over the past decade. Design is no longer just for physical objects, e.g. cars, bridges, shoes, jewelry, smartphones. Design thinking is now being applied to abstract entities, - e.g. systems, services, information and organizations, - as well as to devise strategies, manage change and solve complex problems. The application of design thinking beyond products isn’t new.

Design 213

The Top Ten Emerging Technologies of 2017

Irving Wladawsky-Berger

Earlier this year, Scientific American , in collaboration with the World Economic Forum , published a special report on The Top Ten Emerging Technologies of 2017. These technologies, - selected by a global panel of experts , - “are expected to become increasingly commonplace in the next few years,” and are “attracting increased funding or showing other signs of being ready to move to the next level.”. The full report includes a one-page description of each of these technologies.

Mobile and design are shifting to the center of technology and work

Ross Dawson

The Australian newspaper yesterday featured an article titled Mobile exposes need for design skills, programming languages: Ross Dawson based on an interview with myself and Alan Patterson, CEO of the Australian Computer Society , which is organizing the conference. The article begins: THE rise of mobile technology was accentuating the necessity for strong design skills and higher level programming languages, a leading futurist predicts. design Enterprise 2.0

Design 190

Instructional Design Orthodoxy

Xyleme

I will be dating myself here, but so much of the orthodoxy in the instructional design process was forged back in the late 80’s and early 90’s when the only Computer-Based Training (CBT) tools were Toolbook for the PC, and Hypercard for the Mac. The idea that you might allow scrolling was to many an Instruction Designer taboo. In my blog posts, I’ve been challenging instructional designers to embrace cultural shifts, and evolving technologies rather than brace against them.

Design 208

The Evolution of Design Thinking

Irving Wladawsky-Berger

Design Thinking is the featured topic in the September issue of the Harvard Business Review with four articles on the subject. “It’s The application of design thinking beyond products, - in innovation, problem solving and business strategy, - isn’t new. IDEO , a firm best known for pioneering this expanded view of design, traces its roots back to 1978. The School of Design in London’s Royal College of Art has long been pushing the boundaries of industrial design.

Design 214

Design Thinking and the Workplace Experience

Irving Wladawsky-Berger

Design has long played a major role in product innovation. But in the last few years, a shift has been underway bringing design to the very core of the business. “ The Evolution of Design Thinking : It’s no longer just for products. Leading-edge companies are leveraging design thinking to translate technological advances into compelling customer experiences in order to seize market share from more traditional competitors.

Design 210

Designing Backward and Forward

Clark Quinn

After a mobile learning panel I realized that, just as mlearning makes it too easy to think about ‘courses on a phone’, I worry that ‘learning experience design’ (a term I’ve championed ) may keep us focused on courses rather than exploring the full range of options including performance support and eCommunity. So I began thinking about performance experience design as a way to keep us focused on designing solutions to performance needs in the organization.

Design 178

Design and Technology, Sitting in a Tree…

Adaptive Path

One constant that has stood the test of time in new media/technology projects has been the tension between designers and developers. The seamless integration between design and technology is becoming increasingly vital to a product’s success. Up to this point, a lot of subconscious time and energy is put into the segmentation of designers and developers, but what we should really be doing is working to blur the lines between the skill sets.

Technology, Resources and Innovation

Stephen Downes: Half an Hour

So we strategically cultivated student thought, integrating them into the learning design process. We launched an SXD studio - ‘student experience design’ - and threw students into the design process, connected them with vendors, and launched an SXD lab for prototyping and testing ideas. They adhere to a strick design ideation process so they don’t just jump to solutions. There are four stages: design, development, implement and improve. technology standards.

From instructor to designer & facilitator

Clark Quinn

While I posted an answer there, I thought I’d post it here too: I see two major roles in that of the ‘teacher’: the designer of learning experiences (pre), and the facilitator of same (during/post). I think the design changes by returning to natural learning approaches, an apprenticeship model (c.f. Our wetware hasn’t changed, so we want to use technology as an augment. Tech can make it easier to follow such a design paradigm.

Design 118

technology, change, and us

Harold Jarche

As Z/Yen put it earlier this year: “For many people the big story is not Bitcoin, rather it’s the blockchain technology that makes tens of crypto currencies work. Soon, a technology like Bitcoin will be creating value that may exceed what the internet has created to date. Deep Learning and AI are not being designed to only replace certain societal roles. It’s being designed to fully replicate humanity.

The evolution of technology

Dave Snowden

There was a lot of hope back then about the progress that we could make and we were all exciting by what seemed to be revolutionary technology. The technology was primitive by modern standards, but the political will for exploration has done backwards. The overall idea was to bring Industry into interaction with NASA technology to see what possibilities would emerge and we have a lot of examples of space technology providing benefit on the tour and in discussions.

Grand Unified Theory of Service Design, Systems Design, and Organization Design

Adaptive Path

I sat down with Jeff to pick his brain on putting the ‘service design’ in software-as-a-service. One is that I specialize in helping IT organizations and digital businesses bring together agile, DevOps, and design thinking in order to adopt new methodologies and be able to deliver more continuous value, so I’m really interested in the relationship between design and engineering and design and IT in particular. Very often, DevOps and design never speak.

Design 149

It's All About the Business Model, - Not the Technology

Irving Wladawsky-Berger

New technology alone, - no matter how transformative, - is not enough to propel a business into the future. The business model wrapped around the technology is the key to its success or failure. It includes people, technology, facilities, equipment, information, channels, brand, and partnerships and alliances. Disruptive technologies and industry discontinuities generally require going beyond a company’s core operations. Technology-enabled business models.

The Top Ten Emerging Technologies of 2017

Irving Wladawsky-Berger

Earlier this year, Scientific American , in collaboration with the World Economic Forum , published a special report on The Top Ten Emerging Technologies of 2017. These technologies, - selected by a global panel of experts , - “are expected to become increasingly commonplace in the next few years,” and are “attracting increased funding or showing other signs of being ready to move to the next level.”. The full report includes a one-page description of each of these technologies.

Learning Technologies UK wrap-up

Clark Quinn

I had the pleasure of speaking at the Learning Technologies ’11 conference, talking on the topic of games. The conference was held on the 3rd floor of the conference hall, while floors 1 and ground hosted the exposition: the ground floor hosted the learning and skills (think: training) exhibits while the 1st floor held learning technology (read: elearning) vendors. design games meta-learning mobile social technology

Technology and change.

Euen Semple

We are experiencing a seismic shift in how we see the world that is primarily social and cultural rather than simply technological. Sure the technology is helping, but it is meeting a need more often than it is creating it. We had to be ready for what the technology could do for us. I love technology if it is well designed, fun to use, and makes us more effective and life better. Technology as an end in itself really bores me.

Can AI Help Translate Technological Advances into Strategic Advantage?

Irving Wladawsky-Berger

Any sufficiently advanced technology is indistinguishable from magic,” is one of the most memorable quotes of science fiction writer Arthur C. But, as we better understand its promise and limitations, technology becomes just another tool we rely on in our work and daily life. This has been a particular issue with information technologies in general, including the Internet and AI. Digital technologies are all around us.

Where is Technology Taking the Economy

Irving Wladawsky-Berger

I recently read Where is Technology Taking the Economy? , The first era, in the 1970s and 1980s, brought us Moore’s law and the dramatic advances in semiconductor technologies. From mainframe and supercomputers to PCs and workstation, IT was now being used in a wide variety of applications, from financial services and oil exploration, to computer-aided design and office systems. “The economy for the first time had serious computational assistance.”.