Remove Design Remove Social Network Remove Web 2.0 Remove Wiki

Free - Web 2.0 for Learning Professionals

Clark Quinn

Work Literacy and the eLearning Guild are partnering to provide you with a great (and free) opportunity to get up to speed on Web 2.0 This 6-week, highly active, social learning event will introduce you to new methods and tools. This is your opportunity to ramp up your understanding of Learning 2.0 Each week we will share new activities that will allow you to explore different Web 2.0 We have designed the activities for completion at your own pace.

Introduction to Social Networking

Harold Jarche

Introduction to Social Networking. Online social networks facilitate connections between people based on shared interests, values, membership in particular groups (i.e., They make it easier for people to find and communicate with individuals who are in their networks using the Web as the interface. By some definitions, just about all Web 2.0 Note you can learn more about the concept of ego-centric vs object-centric networks here ).

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

Edge Perspectives with John Hagel: SOA Versus Web 2.0?

John Hagel

At the end of last year, I posted on the relevance of Web 2.0 For those who have not been following my blog, I attempted my own definition of Web 2.0 Some of Dions key postings on this topic are "Running a business on Web-based software" , "Web 2.0

Web 2.0 Applications in Learning

Tony Karrer

Last week I presented a session at ASTD TechKnowledge entitled eLearning 2.0 - Applications and Implications. It could just as easily have been called Web 2.0 It was designed to be a small to medium size group discussion, but because the room was large it was very challenging to do that successfully. Question 1 - What are the most likely ways / places your organization might or does use Blogs, Wikis, Social Bookmarking, Social Networking or Collaboration Tools?

Wikis and Learning – 60 Resources

Tony Karrer

I’m involved in several discussions around how to use Wikis as part of learning solutions. So, of course, I went to eLearning Learning and I looked at Wiki , Collaborative Learning with Wikis , Wikis and eLearning 2.0 , Wikis Corporate eLearning , Social Learning with Wikis , Wiki Security and a few others. Here’s some of what I found: Why a Wiki?

Wiki 161

Why microblogging has moved to the heart of enterprise social initiatives

Trends in the Living Networks

I recently wrote Why conversational skills are needed to create a high-performance, engaged, networked organization , reflecting on an executive roundtable discussion I lead as part of the 21st anniversary celebrations of the Graduate School of Business of the University of New England.

e-Clippings (Learning As Art): "Is Web 2.0 Safe?" (MSN article)

Mark Oehlert

e-Clippings (Learning As Art) Home Archives Subscribe About My Social Networks « Gorman and Keen Need a Bicycle Built for Two (but built only by certified, qualified, licensed bicycle experts of course) | Main | Presence and Learning (Ray Sims) » July 02, 2007 "Is Web 2.0

e-Clippings (Learning As Art): New Web 2.0 Visualization/Explanation from Ross Dawson

Mark Oehlert

e-Clippings (Learning As Art) Home Archives Subscribe About My Social Networks « Blogger/Blogspot Will Not Resolve To *.mil mil domains | Main | Quote of the Day » August 17, 2007 New Web 2.0 Visualization/Explanation from Ross Dawson I find it interesting that even as we stand hip deep in the curved corner and pastel colored waters of Web 2.0, well have 2.0 books futures Web 2.0

How to Replace Top-Down Training with Collaborative Learning (3)

Jay Cross

Technological infrastructure for social learning. In its place enters social and informal learning hubs like on-demand content, live online discussions, wikis and forums, and searchable content archives. Social computing. Learning Networks. Third post in a series.

e-Clippings (Learning As Art): SCORM 2.0 and Web 2.0 Considerations

Mark Oehlert

e-Clippings (Learning As Art) Home Archives Subscribe About My Social Networks « A Flashback to an Angry Bill Gates | Main | The Definitive iPhone eCard » July 14, 2008 SCORM 2.0 and Web 2.0 Considerations Ive posted before about how I think that much of the technical architecture that underpins the commercial e-learning marketplace is several years behind the 2.0 I do think that LETSI is trying to head down this road with their SCORM 2.0

Learning = getting the job done

Jay Cross

Social/informal learning is crossing the chasm to mainstream acceptance. Without a doubt, Web 2.0 By leveraging the thinking and approaches, as well as the tools and technologies, of the Web 2.0 Learning 2.0 Recent programs embody a Web 2.0

Five Myths of Social Learning

Xyleme

Home > Social Learning > Five Myths of Social Learning Five Myths of Social Learning December 3rd, 2009 Goto comments Leave a comment There is no question that the rise of social networks is creating a profound shift in the way training departments are delivering knowledge to their employees, partners, and customers. According to a McKinsey executive survey , a whopping 71% of enterprises are using Web 2.0 The Web 2.0

e-Clippings (Learning As Art): "Object-Centered Sociality" or What is Really at the Heart of Social Networks

Mark Oehlert

e-Clippings (Learning As Art) Home Archives Subscribe About My Social Networks « "A Technology Flip Test: Introducing Channels in a World of Platforms" (Andrew McAfee) | Main | The Pentagon Channel - Embracing Video Big Time » September 01, 2007 "Object-Centered Sociality" or What is Really at the Heart of Social Networks I couldve sworn I had posted about this before but I cant find it.but talk about old.the spur for this post is from 2005!

The Future IMS Learning Design

Stephen Downes: Half an Hour

The Future IMS Learning Design What is the future of learning design? Joel Greenberg My own personal view: maybe the world is moving on, and maybe the idea of 'design' is a bit old fashioned. I have been looking at the world of social networking, and my mind is moving away from the model where we are the experts and package the knowledge and sequence it. The idea is to lead academics to a lightweight narrative, and having them design around it.

Design 122

e-Clippings (Learning As Art): Wikipatterns: A How-To Site on Driving the Adoption of Wikis Within Your Organization

Mark Oehlert

A collection of patterns and anti-patterns (or actually resistance patterns) for moving forward with Wikis within your organization. " Then proceeds to lay out usage, examples, common problems, etc (the site itself is a wiki so that you can contribute to it yourself.)

Wiki 41

e-Clippings (Learning As Art): "Seven Strategies for Implementing a Successful Corporate Wiki" (Industry Week)

Mark Oehlert

e-Clippings (Learning As Art) Home Archives Subscribe About My Social Networks « Hey! The study recommended: Integrate the wiki as one of several important tools in an organizations IT collaboration architecture. books futures Web 2.0

Wiki 41

e-Clippings (Learning As Art): Big Basket of Stuff #1: Wikis, IMs, and 3D

Mark Oehlert

e-Clippings (Learning As Art) Home Archives Subscribe About My Social Networks « Welcome to Creepy Valley - Motion Portrait - 3D Facial Animation | Main | Big Basket of Stuff #2.in which even amnesiacs can remember games.students get connected and wikis get adopted. This will allow people to integrate a Meebo Room into their own Web site. " Meebo is hoping that Web site owners will take this as an opportunity to build a community."

Wiki 32

e-Clippings (Learning As Art): The Tool Kit Edition

Mark Oehlert

100 websites you should know and use (via the TED Blog ) 13 Online Generators for Web 2.0 Design (via CSS Juice ) GoWare (personal mobile portal) Article on Bitlet (Bit Torrent extension for Firefox) via Webware Animoto looks very cool. books futures Web 2.0

Tools 41

e-Clippings (Learning As Art): Register Now for DevLearn 08 and save Millions! (or probably less than that but still cheaper)

Mark Oehlert

e-Clippings (Learning As Art) Home Archives Subscribe About My Social Networks « Geez. cmon, San Jose, great sessions, Tim OReilly is keynoting.that dude invented "Web 2.0" books futures Web 2.0

e-Clippings (Learning As Art): The Invention of Good Games:Understanding Learning Design in Commercial Video Games (Katrin Becker thesis)

Mark Oehlert

e-Clippings (Learning As Art) Home Archives Subscribe About My Social Networks « Worlds for Study: Invitation - Virtual Worlds for Studying Real-World Business (and Law, and Politics, and Sociology, and.) (by "In order to design educational games that remain effective as bothgames and as learning objects, it is necessary to understand howsuccessful games teach. books futures Web 2.0

e-Clippings (Learning As Art): A Collection of Top Ten Lists / Predictions Posts (feel free to add your own!)

Mark Oehlert

e-Clippings (Learning As Art) Home Archives Subscribe About My Social Networks « Two Very Different Views of Publishing (heres a hint.I The first stop MUST be the Learning Circuits Blog "Big Question" The top Enterprise Web 2.0 stories of 2007 (Dion Hinchcliffe) Highlight: Widgets, gadgets, and roaming desktops on the Web showed enterprises how portals should really work as well as be dis-intermediated. 12 predictions for Enterprise Web 2.0

e-Clippings (Learning As Art): Big Basket of Stuff #2.in which even amnesiacs can remember games.students get connected and wikis get adopted.

Mark Oehlert

e-Clippings (Learning As Art) Home Archives Subscribe About My Social Networks « Big Basket of Stuff #1: Wikis, IMs, and 3D | Main | Big Basket of Stuff #3.the last for today.and short » March 05, 2008 Big Basket of Stuff #2.in which even amnesiacs can remember games.students get connected and wikis get adopted. corporations will have implemented wikis by 2009. which even amnesiacs can remember games.students get connected and wikis get adopted.

e-Clippings (Learning As Art): The Danger of "Quick Wins

Mark Oehlert

e-Clippings (Learning As Art) Home Archives Subscribe About My Social Networks « Off Topic: Lets look at this at this as a chance to learn about oil | Main | Hinchcliffe Visual on Next-Gen Apps » June 23, 2008 The Danger of "Quick Wins As I become more and more convinced that implementing next-gen/Web 2.0 books futures Web 2.0

My 25 Years of Ed Tech

Stephen Downes: Half an Hour

1995 – The Web Also: Plato, the Home Page In 1995 I started at Assiniboine Community College. With a year of so we had created our first web-based course, 'Introduction to Instruction', with professor Shirley Chapman. My contributions included this effort in learning design.

e-Clippings (Learning As Art): Facebbok apps now work on other sites.what is the hard part to figure out here?

Mark Oehlert

e-Clippings (Learning As Art) Home Archives Subscribe About My Social Networks « Small Basket of MindMapping Items | Main | Small Basket of Virtual World Items » February 28, 2008 Facebbok apps now work on other sites.what is the hard part to figure out here?

e-Clippings (Learning As Art): 12th Annual Webby Award Winners.Nicely done and nicely designed.

Mark Oehlert

e-Clippings (Learning As Art) Home Archives Subscribe About My Social Networks « Mobility Means Your Desktop.even in Linux | Main | "Correcting the violent video game rhetoric" (CNet.com) » May 19, 2008 12th Annual Webby Award Winners.Nicely done and nicely designed.

e-Clippings (Learning As Art): Single-Site Browsers: Interesting Design Development or Battle for the Desktop?

Mark Oehlert

MSFT, Adobe and Firefox are among the big players developing ways to run Web apps (e.g. AIR, on the other hand, has theadvantage of using Flash and Flex to add sizzle to web app userinterfaces, at the price of requiring potentially significant adaptionon the part of the web app developer.

e-Clippings (Learning As Art): Engaging Web design from Dutch dept. store HEMA (props to my dad for the link)

Mark Oehlert

e-Clippings (Learning As Art) Home Archives Subscribe About My Social Networks « Latest Results of Favorite Conferences (Lets Get Out the Vote!) | Main | Arrgghh!!! » January 30, 2008 Engaging Web design from Dutch dept. books futures Web 2.0

e-Clippings (Learning As Art): Someone buy me this poster

Mark Oehlert

books futures Web 2.0 Funny Future of e-Learning Research Cross Posting Futures Games Gaming & Learning Government Hardware Industry informal learning Innovation Insanely Cool Content Job Leads Latest News Learning Learning 2005 Learning As Art Learning/Training Learning/Web 2.0

Buy 41

e-Clippings (Learning As Art): Wanna new job? How about CEO at SocialText?

Mark Oehlert

e-Clippings (Learning As Art) Home Archives Subscribe About My Social Networks « Slow Week.Goin Campin | Main | PSP in the Classroom (UK style) » July 20, 2007 Wanna new job? " ( click for more ) Now that, is recruiting 2.0. books futures Web 2.0

e-Clippings (Learning As Art): Hey Designers! How some arrogance with that humility?!

Mark Oehlert

e-Clippings (Learning As Art) Home Archives Subscribe About My Social Networks « "World Privacy Forums Top Ten Opt Outs" | Main | DoWeb Comics Offer Another Way to Handle Content and Crowds? » October 31, 2007 Hey Designers! " October 31, 2007 in design | Permalink TrackBack TrackBack URL for this entry: [link] Listed below are links to weblogs that reference Hey Designers! books futures Web 2.0

e-Clippings (Learning As Art): Video Killed the Radio Star but What About the Instructional Designer?

Mark Oehlert

e-Clippings (Learning As Art) Home Archives Subscribe About My Social Networks « All Hail the Cult of the Amateur!! Main | Alternative and Activist Search Engines » June 21, 2007 Video Killed the Radio Star but What About the Instructional Designer?

Class 41

Enterprise 2.0, Where Art Thou?

Luis Suarez

Over the course of the years, if you have been a long time reader, you may remember how there were a number of themes I kept coming back to from Knowledge Management, to Collaboration, (Social) Learning, Online Communities and, specially, Social / Open Business. Remember Web 2.0

e-Clippings (Learning As Art): GDC Update 9: The Game Design Challenge

Mark Oehlert

e-Clippings (Learning As Art) Home Archives Subscribe About My Social Networks « Dead Alewives: Dungeons and Dragons | Main | Back from GDC (and a free virtual world event) » February 21, 2008 GDC Update 9: The Game Design Challenge OK.so Evidently the big takeaway there was that you can social experiences in both and that those experiences will be different. Designed to build community between dogs and owners. books futures Web 2.0

e-Clippings (Learning As Art): Catch Up Post: Virtual Worlds Saving Lives, Experience Design and an RFI for an MMO for NASA (acronym attack!)

Mark Oehlert

e-Clippings (Learning As Art) Home Archives Subscribe About My Social Networks « Arrgghh!!! Main | Great Quote from Interview with Raph Koster » February 04, 2008 Catch Up Post: Virtual Worlds Saving Lives, Experience Design and an RFI for an MMO for NASA (acronym attack!)

RFI 41

e-Clippings (Learning As Art): Now this is how it is supposed to work!

Mark Oehlert

e-Clippings (Learning As Art) Home Archives Subscribe About My Social Networks « Jokes, Conspiracy and Resources | Main | Stories, Games and Sticks » April 03, 2007 Now this is how it is supposed to work! The podcast is about the use of blogs and wikis within Motorola. Three quarters of the company participates by posting toblogs, wikis, forums, and FAQs. Any public-facing blogging or wikis(e.g., books futures Web 2.0

FAQ 32

Learning and KM: Separated at birth?

Jay Cross

Andrew McAfee , Principal Research Scientist , Center for Digital Business – MIT Sloan School of Management and Author, Enterprise 2.0. Today, Enterprise 2.0 He shares strategies, stories, and real-world examples of successful enterprise collaboration using 2.0

PKM 123

Social Media Planning and Evaluation for NGOs | Full Circle Associates

Nancy White

Social Media Strategy Planning & Measurement – What’s Working? With social media, however, strategy is a compass, not a map, because it is a fast changing territory. Social media, however, is like a river you swim in. Welcome to my web home.

Top 100 eLearning Items

Tony Karrer

Learning 2.0 - The Things How we read online. - Tools Collaborative Learning Using Web 2.0 Tools - A Summary PR 2.0: Introducing The Conversation Prism eLearning Trends 2007 and 2008 TechCrunch White Label Social Networking Platforms Chart How to Insert YouTube Videos in PowerPoint Presentations LinkedIn Tips and Tweaks: Do More with your LinkedIn Account Introduction to Wikis, Blogs, Social Bookmarking, Social Networking and RSS Corporate Policies on Web 2.0

Social Business in the Age of the Customer

Irving Wladawsky-Berger

Social Media is one of the hallmarks of our digital age, enabling individuals and communities to create and share user-generated content. Starting about a decade ago with the rise of Web 2.0 , we have seen the explosive growth of social media technologies, - e.g., blogs, wikis and podcasts, - as well as platforms like Twitter, Facebook and YouTube with hundreds of millions of users.

Personal Learning Tools and Technologies

Tony Karrer

Here are some of the links: Requirements of a PLE Framework Social Network Operating Systems Personal Work and Learning Environments (PWLE) - More Discussion Personal Work and Learning Environments PWLE Not PLE - Knowledge Work Not Separate from Learning Learning and Networking With A Blog (T+D article) Personal Learning Strategies Personal Learning Learning Systems EPSS and ePerformance Personal Learning for Learning Professionals - Using Web 2.0

100 eLearning Articles and White Papers

Tony Karrer

Understanding E-Learning 2.0 eLearn magazine: Feature Article Ten Web 2.0 Web 2.0: eLearn: Opinions Good short article on characteristics of 2.0 e-learning 2.0 Web 2.0 Managing the Complexity of Forming an Online Networking Community: 14. re a new brEEd Still new on campus, social software tools can support students and staff beyond the classroom, reaching around the world for learning and communication 17. Ten Web 2.0

E-Learning Generations

Stephen Downes: Half an Hour

Another key idea was the design of the gaming space itself.Early computer games (and many early arcade games) were designed likeprogrammed learning: they were like a flow chart, guiding you through a seriesof choices to a predetermined conclusion. During the development of this second generation we saw theconsolidation of computer-based software and content, and the commercializationof the network itself. The core ideas of web 2.0 Web 2.0