Remove Design Remove Social Network Remove Types Remove Web 2.0

What Universities Must Learn About Social Networks

Jay Cross

What Universities Must Learning About Social Networks. Increasingly, businesses are looking to more social approaches to employee learning and development. THE ISSUE IS NOT whether you are going to become a socially networked university but how soon.

Introduction to Social Networking

Harold Jarche

Introduction to Social Networking. Online social networks facilitate connections between people based on shared interests, values, membership in particular groups (i.e., They make it easier for people to find and communicate with individuals who are in their networks using the Web as the interface. By some definitions, just about all Web 2.0 Note you can learn more about the concept of ego-centric vs object-centric networks here ).

Stager, Logo and Web 2.0

Stephen Downes: Half an Hour

Gary Stager offers an impressive assessment of the use of Web 2.-0 His criticisms are directed mostly toward David Warlick and others who are advocating the 'revolutionary' use of Web 2.0 I think his criticisms are effective against the School 2.0 And I think that it is because the School 2.0 However, there are some primary differences between Logo (and its variants) and the panoply of Web 2.0 tools, including: The Web 2.0 The Web 2.0

Edge Perspectives with John Hagel: SOA Versus Web 2.0?

John Hagel

At the end of last year, I posted on the relevance of Web 2.0 For those who have not been following my blog, I attempted my own definition of Web 2.0 Some of Dions key postings on this topic are "Running a business on Web-based software" , "Web 2.0

Web 2.0 Applications in Learning

Tony Karrer

Last week I presented a session at ASTD TechKnowledge entitled eLearning 2.0 - Applications and Implications. It could just as easily have been called Web 2.0 It was designed to be a small to medium size group discussion, but because the room was large it was very challenging to do that successfully. Question 1 - What are the most likely ways / places your organization might or does use Blogs, Wikis, Social Bookmarking, Social Networking or Collaboration Tools?

e-Clippings (Learning As Art): "Is Web 2.0 Safe?" (MSN article)

Mark Oehlert

e-Clippings (Learning As Art) Home Archives Subscribe About My Social Networks « Gorman and Keen Need a Bicycle Built for Two (but built only by certified, qualified, licensed bicycle experts of course) | Main | Presence and Learning (Ray Sims) » July 02, 2007 "Is Web 2.0

MySpace's new strategy: building a new and valuable space in social content

Ross Dawson

MySpace is also introducing a new type of user: the curator. design with some hip, artist-designed themes. More importantly, traffic is definitely not proportional to revenue, with advertising for niche markets priced very differently to generic social media chatter.

e-Clippings (Learning As Art): SCORM 2.0 and Web 2.0 Considerations

Mark Oehlert

e-Clippings (Learning As Art) Home Archives Subscribe About My Social Networks « A Flashback to an Angry Bill Gates | Main | The Definitive iPhone eCard » July 14, 2008 SCORM 2.0 and Web 2.0 Considerations Ive posted before about how I think that much of the technical architecture that underpins the commercial e-learning marketplace is several years behind the 2.0 I do think that LETSI is trying to head down this road with their SCORM 2.0

e-Clippings (Learning As Art): "Object-Centered Sociality" or What is Really at the Heart of Social Networks

Mark Oehlert

e-Clippings (Learning As Art) Home Archives Subscribe About My Social Networks « "A Technology Flip Test: Introducing Channels in a World of Platforms" (Andrew McAfee) | Main | The Pentagon Channel - Embracing Video Big Time » September 01, 2007 "Object-Centered Sociality" or What is Really at the Heart of Social Networks I couldve sworn I had posted about this before but I cant find it.but talk about old.the spur for this post is from 2005!

Online Learning Course Design

Tony Karrer

Here are some thoughts on the course and the implications for design of similar kinds of online learning courses. Social Network as Course Platform Like social networks generally, Ning, unfortunately feels a bit scattered. I believe that many learning experiences designed to reside in a social network will inherently feel more scattered. The Joiner/Collector --For those who want to delve more deeply into a particular Web 2.0

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e-Clippings (Learning As Art): The Tool Kit Edition

Mark Oehlert

100 websites you should know and use (via the TED Blog ) 13 Online Generators for Web 2.0 Design (via CSS Juice ) GoWare (personal mobile portal) Article on Bitlet (Bit Torrent extension for Firefox) via Webware Animoto looks very cool. books futures Web 2.0

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e-Clippings (Learning As Art): Register Now for DevLearn 08 and save Millions! (or probably less than that but still cheaper)

Mark Oehlert

e-Clippings (Learning As Art) Home Archives Subscribe About My Social Networks « Geez. cmon, San Jose, great sessions, Tim OReilly is keynoting.that dude invented "Web 2.0" books futures Web 2.0

e-Clippings (Learning As Art): A Collection of Top Ten Lists / Predictions Posts (feel free to add your own!)

Mark Oehlert

e-Clippings (Learning As Art) Home Archives Subscribe About My Social Networks « Two Very Different Views of Publishing (heres a hint.I The first stop MUST be the Learning Circuits Blog "Big Question" The top Enterprise Web 2.0 stories of 2007 (Dion Hinchcliffe) Highlight: Widgets, gadgets, and roaming desktops on the Web showed enterprises how portals should really work as well as be dis-intermediated. 12 predictions for Enterprise Web 2.0

e-Clippings (Learning As Art): The Danger of "Quick Wins

Mark Oehlert

e-Clippings (Learning As Art) Home Archives Subscribe About My Social Networks « Off Topic: Lets look at this at this as a chance to learn about oil | Main | Hinchcliffe Visual on Next-Gen Apps » June 23, 2008 The Danger of "Quick Wins As I become more and more convinced that implementing next-gen/Web 2.0 books futures Web 2.0

e-Clippings (Learning As Art): Facebbok apps now work on other sites.what is the hard part to figure out here?

Mark Oehlert

e-Clippings (Learning As Art) Home Archives Subscribe About My Social Networks « Small Basket of MindMapping Items | Main | Small Basket of Virtual World Items » February 28, 2008 Facebbok apps now work on other sites.what is the hard part to figure out here?

e-Clippings (Learning As Art): 12th Annual Webby Award Winners.Nicely done and nicely designed.

Mark Oehlert

e-Clippings (Learning As Art) Home Archives Subscribe About My Social Networks « Mobility Means Your Desktop.even in Linux | Main | "Correcting the violent video game rhetoric" (CNet.com) » May 19, 2008 12th Annual Webby Award Winners.Nicely done and nicely designed.

e-Clippings (Learning As Art): Single-Site Browsers: Interesting Design Development or Battle for the Desktop?

Mark Oehlert

MSFT, Adobe and Firefox are among the big players developing ways to run Web apps (e.g. AIR, on the other hand, has theadvantage of using Flash and Flex to add sizzle to web app userinterfaces, at the price of requiring potentially significant adaptionon the part of the web app developer.

e-Clippings (Learning As Art): Engaging Web design from Dutch dept. store HEMA (props to my dad for the link)

Mark Oehlert

e-Clippings (Learning As Art) Home Archives Subscribe About My Social Networks « Latest Results of Favorite Conferences (Lets Get Out the Vote!) | Main | Arrgghh!!! » January 30, 2008 Engaging Web design from Dutch dept. books futures Web 2.0

e-Clippings (Learning As Art): The Invention of Good Games:Understanding Learning Design in Commercial Video Games (Katrin Becker thesis)

Mark Oehlert

e-Clippings (Learning As Art) Home Archives Subscribe About My Social Networks « Worlds for Study: Invitation - Virtual Worlds for Studying Real-World Business (and Law, and Politics, and Sociology, and.) (by "In order to design educational games that remain effective as bothgames and as learning objects, it is necessary to understand howsuccessful games teach. books futures Web 2.0

E-Learning 3.0 Course Synopsis

Stephen Downes: Half an Hour

Getting Ready Connectivism is based on the idea that knowledge is essentially the set of connections in a network, and that learning therefore is the process of creating and shaping those networks. The MOOC environment is designed to support both types of learning.

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Social Learning Examples

Jay Cross's Informal Learning

At DevLearn, many people lamented the difficulty of explaining the benefits of social media to their managers and peers. We talked about building a repository of web 2.0 Next, Jane details using social media for different types of learning.

e-Clippings (Learning As Art): Hey Designers! How some arrogance with that humility?!

Mark Oehlert

e-Clippings (Learning As Art) Home Archives Subscribe About My Social Networks « "World Privacy Forums Top Ten Opt Outs" | Main | DoWeb Comics Offer Another Way to Handle Content and Crowds? » October 31, 2007 Hey Designers! " October 31, 2007 in design | Permalink TrackBack TrackBack URL for this entry: [link] Listed below are links to weblogs that reference Hey Designers! books futures Web 2.0

e-Clippings (Learning As Art): Video Killed the Radio Star but What About the Instructional Designer?

Mark Oehlert

e-Clippings (Learning As Art) Home Archives Subscribe About My Social Networks « All Hail the Cult of the Amateur!! Main | Alternative and Activist Search Engines » June 21, 2007 Video Killed the Radio Star but What About the Instructional Designer?

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e-Clippings (Learning As Art): GDC Update 9: The Game Design Challenge

Mark Oehlert

e-Clippings (Learning As Art) Home Archives Subscribe About My Social Networks « Dead Alewives: Dungeons and Dragons | Main | Back from GDC (and a free virtual world event) » February 21, 2008 GDC Update 9: The Game Design Challenge OK.so Evidently the big takeaway there was that you can social experiences in both and that those experiences will be different. Designed to build community between dogs and owners. books futures Web 2.0

e-Clippings (Learning As Art): Catch Up Post: Virtual Worlds Saving Lives, Experience Design and an RFI for an MMO for NASA (acronym attack!)

Mark Oehlert

e-Clippings (Learning As Art) Home Archives Subscribe About My Social Networks « Arrgghh!!! Main | Great Quote from Interview with Raph Koster » February 04, 2008 Catch Up Post: Virtual Worlds Saving Lives, Experience Design and an RFI for an MMO for NASA (acronym attack!)

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Learning and KM: Separated at birth?

Jay Cross

Andrew McAfee , Principal Research Scientist , Center for Digital Business – MIT Sloan School of Management and Author, Enterprise 2.0. Today, Enterprise 2.0 He shares strategies, stories, and real-world examples of successful enterprise collaboration using 2.0

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Social Media Planning and Evaluation for NGOs | Full Circle Associates

Nancy White

Social Media Strategy Planning & Measurement – What’s Working? With social media, however, strategy is a compass, not a map, because it is a fast changing territory. Social media, however, is like a river you swim in. Welcome to my web home.

Social Business in the Age of the Customer

Irving Wladawsky-Berger

Social Media is one of the hallmarks of our digital age, enabling individuals and communities to create and share user-generated content. Starting about a decade ago with the rise of Web 2.0 , we have seen the explosive growth of social media technologies, - e.g., blogs, wikis and podcasts, - as well as platforms like Twitter, Facebook and YouTube with hundreds of millions of users.

e-Clippings (Learning As Art): A Flashback to an Angry Bill Gates

Mark Oehlert

e-Clippings (Learning As Art) Home Archives Subscribe About My Social Networks « Firefox Can make even GMail Better | Main | SCORM 2.0 and Web 2.0 books futures Web 2.0

First Time Visitor Guide

Tony Karrer

Thus, the blog has a tendency to jump into a wide range of technology types and solutions. Topics eLearning 2.0 Starting Point: What is eLearning 2.0? eLearning 2.0 - An Immediate, Important Shift eLearning 1.0, and 2.0 Learning Trends Point To and Shape eLearning 2.0 eLearning 2.0 Presentation - ASTD OC eLearning 2.0 and eLearning 2.0 Start-Up Guides Personal and Group Learning Using Web 2.0 Enterprise 2.0

Strata Conference Wrap Up: Big Data, Big Opportunities

George Siemens

Health insurers combine social media and existing data (credit ratings, location, employment) to more accurately, and cost effectively, assess risk. The internet and the web (in its web 2.0 In early February, I attended the Strata Conference in Santa Clara.

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e-Clippings (Learning As Art): The Ecology of Games: Connecting Youth, Games, and Learning (ed. Katie Salen)

Mark Oehlert

e-Clippings (Learning As Art) Home Archives Subscribe About My Social Networks « The Onion Nailed the "Starbucks Training Day" in 2001 | Main | Worlds for Study: Invitation - Virtual Worlds for Studying Real-World Business (and Law, and Politics, and Sociology, and.) (by

Notes from ELI 2015 Riyadh - Day One

Stephen Downes: Half an Hour

A: just a way of redefining the way we have thought of education in the past - it is very difficult to measure goals, but it is possible to measure the outcomes - Q: what about social media - A: replicate them in the ''walled garden'' -- or experiment with tools (but they don''t always work) - Q: knowledge is non-reductive? - online library - cooperation & entertainment - comouter conference, social netwirks, iTines - external web 2.0

e-Clippings (Learning As Art): Top Ten AntiSpyware Apps from CNET

Mark Oehlert

e-Clippings (Learning As Art) Home Archives Subscribe About My Social Networks « Semi-Daily Quote/Lyric/Words of Others | Main | "Using Open Source Social Software as Digital Library Interface" (D-Lib Magazine) » March 26, 2008 Top Ten AntiSpyware Apps from CNET ( CNET ) "Once again, we enlisted CNET Labs to design and perform our antispywaretests. books futures Web 2.0

Research and Evidence

Stephen Downes: Half an Hour

Here's what Siemens says about these colleagues in his recent blog post on the debate: One approach is to emphasize loosely coupled networks organized by ideals through social media. Before blogs were called web 2.0,

I Know It When I See It

Andy McAfee

Photo of Andrew McAfee Home Blog About RSS Andrew McAfees Blog The Business Impact of IT Tweet I Know It When I See It by Andrew McAfee on January 27, 2009 More and more often these days I get asked “Does [offering X] from [vendor Y] qualify as an Enterprise 2.0 Whose products at present come closest to enabling Web 2.0-style collaboration and interaction in enterprise environments? The Web as a whole, and especially the Web 2.0 The moniker “2.0

e-Clippings (Learning As Art): Dissertation: The Effective Integration of Digital Games and Learning Content by M.P.J. Habgood

Mark Oehlert

e-Clippings (Learning As Art) Home Archives Subscribe About My Social Networks « Kindle.The Universal Textbook? books futures Web 2.0 Main | Id like to pass along my latest addiction.say goodbye to free time.

e-Clippings (Learning As Art): Gamelab Institute of Play

Mark Oehlert

e-Clippings (Learning As Art) Home Archives Subscribe About My Social Networks « "Mobile, collaborative and location-based learning" (FutureLab) | Main | Your LMS Is a Control Freak » September 13, 2007 Gamelab Institute of Play ( link ) "Gamelab Institute of Play promotes GAMING LITERACY--the play, analysis,and creation of games--as a foundation for learning, innovation, andchange in the 21st century. books futures Web 2.0

Edge Perspectives with John Hagel: Joga.com and the Return of Community

John Hagel

For evidence, one need only look at Joga.com , a joint initiative sponsored by Nike and Google (for more information, see the Business Week article “Nike, Google Kick Off Social-Networking Site” ). Personal web pages isolate and fragment fans, at least at the outset.

e-Clippings (Learning As Art): The iPhone is Both Important and Not - So Can We All Just Take a Breath?

Mark Oehlert

e-Clippings (Learning As Art) Home Archives Subscribe About My Social Networks « Hey - maybe the iPhone is a game changer | Main | Zuda: A great way to discover great comic talent or more death by amateur Mr Keen? Its a great phone and the design is ingenious and inspired.

e-Clippings (Learning As Art): GDC Update 7: Collaborative Writing and Vast Narratives: Principles, Processes and Genteel Truculence

Mark Oehlert

e-Clippings (Learning As Art) Home Archives Subscribe About My Social Networks « GDC Update 6: Game Studies Download 3.0 | Main | GDC Update 8: Ray Kurzweil Keynote » February 20, 2008 GDC Update 7: Collaborative Writing and Vast Narratives: Principles, Processes and Genteel Truculence Collaborative Writing and Vast Narratives: Principles, Processes and Genteel Truculence **are our e-learning training conferences this "clique-y" and I just cant see it?

stevenberlinjohnson.com: Apple Opens Up

Steven Berlin Johnson

Yes, some developments are best kept under wraps for as long as possible -- like the iPhone or the Intel switch -- contrary to all the principles of Web 2.0 let's see how open it really is -- if it is a platform designed to serve developers, and if they do real work in catering to developers and building a community for them, or if this is simply an open door to apple's prison (i.e. Web 2.0 is user-contributed data and social networking.

I Know It When I See It : Andrew McAfee’s Blog

Andy McAfee

Andrew McAfee’s Blog The Business Impact of IT Home About RSS I Know It When I See It January 27 2009 Comments to this post More and more often these days I get asked “Does [offering X] from [vendor Y] qualify as an Enterprise 2.0 Established vendors of collaboration software are modifying their offerings and repositioning them as social software platforms that have all the features and functions necessary to support the new modes of interacting and getting work done.