Experimenting with conference design

Clark Quinn

And, what’s nice, is that they’re experimenting with conference design, not just moving straight online. Yet also designed so that you can come in late, or early, and drill into what you want when you want. We’re designing this in the time between now and launch. There may be sponsors, or even an exhibit hall, but every presenter is honor-bound not to push anything that’s not legit. design meta-learning social technology

Designing Ecosystems | A Learning Journey

Dave Snowden

On September 16, 2019, Cognitive Edge was invited to a Research Meeting convened by the Stanford Center for Design Research and the David Ramsey Map Center. The event was convened to integrate perspectives on Innovation Ecosystem and Design Thinking to come together to share insights. .

Design 130

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SMEs for Design

Clark Quinn

In thinking through my design checklist, I was pondering how information comes from SMEs, and the role it plays in learning design. The problem with getting design guidance from SMEs is that they literally can’t tell us what they do! concepts need to be presenting those models. The post SMEs for Design appeared first on Learnlets. design

Design 159

Thinking about design ‘thinking’

Dave Snowden

I’ve been thinking about the whole approach we are adopting to design thinking as the Whistler retreat approaches. I’ve designated this as ‘industrialised’ given IDEO’s latest approach to training and certification. The post Thinking about design ‘thinking’ appeared first on Cognitive Edge. We started a journey on this at the same location last year and we are currently shifting into a formal method with associated tools and training.

Design 145

Redesigning Learning Design

Clark Quinn

Of late, a lot of my work has been designing learning design. Helping orgs transition their existing design processes to ones that will actually have an impact. That is, someone’s got a learning design process, but they want to improve it. One idea, of course, is to replace it with some validated design process. Another approach, much less disruptive, is to find opportunities to fine tune the design. design strategy

Design 117

Rethinking Design: Curriculum

Clark Quinn

The goal is to choose tasks, with the final task likely being chosen first and working backwards (as in Understanding By Design ) to determine what needs to be done. Note that the content is subsequently chosen to support successful execution of the tasks, and is not presented to the learner but is, instead, made available to them at the time of the task. design

Design 208

Design, value & constraint

Dave Snowden

In Whistler earlier in the year we looked at the wider question of design and moved on in Tasmania to examine design in the context of resilience. In the final retreat of the year we continue the theme of design but this time with a wider focus on value. This year that theme has been design both as a process but also in the context of resilience and sustainability in society. How can we design systems that allow human systems to grow and flourish?

Design 135

Parallel Supercomputing: Past, Present and Future

Irving Wladawsky-Berger

Moreover, there were widely different parallel architecture designs, some coming from universities and others from industry. It wasn’t clear at all which designs worked well for different kinds of applications and would thus be commercially viable.

Data 179

Instructional Design Orthodoxy

Xyleme

I will be dating myself here, but so much of the orthodoxy in the instructional design process was forged back in the late 80’s and early 90’s when the only Computer-Based Training (CBT) tools were Toolbook for the PC, and Hypercard for the Mac. The idea that you might allow scrolling was to many an Instruction Designer taboo. Now, content is organization and divided by its subject matter rather than some presentation constraint. Instructional Design

Design 208

Rethinking Design: Pedagogy

Clark Quinn

In thinking through how to design courses that lead to both engaging experiences and meaningful outcomes, I’ve been working on the component activities. As part of that, I’ve been looking at elements such as pedagogy in pre-, in-, and post-class sessions so that there are principled reasons behind the design. In typical approaches, you’d be presenting conceptual information (e.g. design

Design 151

From instructor to designer & facilitator

Clark Quinn

While I posted an answer there, I thought I’d post it here too: I see two major roles in that of the ‘teacher’: the designer of learning experiences (pre), and the facilitator of same (during/post). I think the design changes by returning to natural learning approaches, an apprenticeship model (c.f. Tech can make it easier to follow such a design paradigm. The in-class role moves from presentation to facilitation.

Design 113

A Storied Presentation

Adaptive Path

From time to time, we find ourselves in a position to share these ideas in a business context, often in the form of a presentation. When designing your presentation, remember that good stories offer questions and answers and key moments of reflection. We communicate with other people every day. Over the course of our lives we’ve developed verbal, written and visual communication skills that help us convey our thoughts.

Tips 155

[VIDEO] The world’s first full motion-graphics presentation

Trends in the Living Networks

I have for many years intended to develop a full motion graphics presentation. I have long used highly visual presentations to accompany my keynotes, often including numerous videos without sound as well an array of full screen images. I decided TheNextWeb conference was a good opportunity to create my first full motion-graphics presentation. Below is a video of the keynote’s visual presentation. Crowdsourcing design Keynote speaker Technology trends

Video 125

Design thinking & complexity pt 1

Dave Snowden

I promised to address this yesterday following a presentation on Design Thinking at the conference here in Ohio. I started talking about the differences that complexity theory makes to design thinking some time ago - In Malmo at the XP conference as I remember it - and have now introduced that material in modified form onto day four of our accreditation programme. Designers going into the field to observe people in action.

Interface Design for Learning Review

Clark Quinn

At the time, in many ways UI was ahead of ID in terms of user-centered practices, and I made many presentations on porting UI concepts to Ed Tech audiences. This book is very valuable not just for interface designers doing learning solutions, but also for IDs and developers who end up having to design. She even discusses the design of learning spaces. design

Review 132

Are Instructional Designers Making Themselves Irrelevant?

Xyleme

I''ve read a lot of articles about the disadvantages of PowerPoint—how it stifles discussion, critical thinking, and thoughtful decision making—but no article conveys the agony of sitting through a slide presentation better or more humorously than this one. This excellent anti-presentation got me thinking about how much training today is actually delivered via PowerPoint. The easy thing for an instructional designer to do is to rely on simple instinct and maintain the status quo.

Design 211

Community Service by Design

Adaptive Path

After some effort, I was in a better place and I felt compelled to help those who weren’t, but I was at a loss as to how to apply my skills as a designer to this issue I felt so passionate about. In what started as a one-off volunteer effort, I offered to facilitate a communication & archetype workshop for the church, having taught similar workshops in my design career. Visual and physical design affordances.

Design 154

Design thinking & complexity pt 2

Dave Snowden

For the moment I want to look at some of the implications for design thinking, reinterpreted through a complexity lens; shifting from a linear process to a non-linear dynamic. Mind-Body cartesian dualism, Newtonian Physics and many other assumptions underpin the dominant ways of thinking in western society (and elsewhere) and as commonly understood design thinking does not avoid the trap; namely asking the wrong questions. So what does this mean for design?

Keynote at TheNextWeb: The future is motion graphic presentations

Trends in the Living Networks

However one of the most interesting aspects of my keynote is that my visual presentation will consist entirely of motion graphics, 3D, and video – there will be no still images. I first started experimenting with using Flash in presentations in the 1990s, and often use a variety of videos and flash embedded into my presentations. For many years I have wanted to create an entirely moving graphic presentation. Crowdsourcing design Technology trends

Video 100

on Service Design

Adaptive Path

While in Berlin for our (awesome) workshop series, UX Intensive I accepted an invitation to speak at a local meet up with only the promise that I would speak “about service design.” ” The resulting talk, on Service Design, is a mixed tape of sorts. It’s a compilation of my work married with some of the great thinking on service design coming out of Adaptive Path from people like Jamin Hegeman , Brandon Schauer , and Chris Risdon.

Design 174

Service Design Soft Skill Builder: Empathy

Adaptive Path

We, the design community, talk (and write and speak) a lot about empathy. Some, at the extremes, position human-centered designers as Platonic figures releasing stakeholders from the shadows of opinion and faceless analytics into the reality of human emotions, needs, and desires. I fundamentally believe empathy is a foundational soft skill in design practice. ” So, every once in a while, mix some fiction in with those design books, blogs, and tweets.

Skills 219

Learning Experience Design Strategy

Clark Quinn

On our weekly twitter learning fest, #lrnchat , I regularly identify myself as a learning experience design strategist. When you think about creating learning experiences, you are talking about design. You need a design process, tools, and good concepts around learning and engagement. Really, both my book on designing engaging learning experiences, and my forthcoming one on mobile learning, are at core about design. Tags: design strategy

Quinn-Thalheimer: Tools, ADDIE, and Limitations on Design

Clark Quinn

We decided to continue, and here’s the second in the series, this time trying to look at what might be hindering the opportunity for design to get better. Wouldn’t the Successive Approximation Method be a better formulation to guide design? I will stipulate that ADDIE does tend to send the message that instructional design should take a linear, non-iterative approach. They seem to push us to think wrongly about instructional design. design

Design 167

Designing E-Learning 3.0 in gRSShopper - 5

Stephen Downes: Half an Hour

On my own website, I use the 'presentation' table, and I have special views for YouTube videos and Slideshare slideshows. Here's what it looks like (with the header and footer removed: Figure 58 - Presentation Page on downes.ca We launched the course this week and I did a bunch of things to get ready. This summarizes them in no particular order (except that they were all done in the last few days in a frantic rush).

Design 141

Monday Broken ID Series: Concept Presentation

Clark Quinn

The intention is to provide insight into many ways much of instructional design fails, and some pointers to avoid the problems. The point is not to say ‘bad designer’, but instead to point out how to do better design. At some point (typically, after the introduction ) we need to present the concept. What we too often see is a presentation of a rote procedure, without the underlying justification. Tags: design Previous Series Post.

Designing E-Learning 3.0 in gRSShopper - 1

Stephen Downes: Half an Hour

For example, instead of creating a course simply by filling in boxes in predefined forms, I can think about the structure and format ahead of time and design it exactly how I want. Note: I'm using a lot of stuff from Moodle here, but we need to keep in mind that a lot of stuff in Moodle is presented very differently , so for example you can have different course 'formats' such as weeks or topics' or whatever.

Module 134

Designing Social Processing

Clark Quinn

In reflecting on the presentation I gave earlier this week, I realize that I didn’t make it clear that just making it social will make activities lead to better processing. There are some design principles involved. First, the assignment itself needs to be designed to involve valuable processing activities. Social learning does provide richer processing (next to an individual Socratic tutor, but that’s not very scalable), but it takes careful design as well.

Designing E-Learning 3.0 in gRSShopper - 6

Stephen Downes: Half an Hour

I realize I need to edit the media_html view to make it presentable, which I do. Ethics I've just finished sending off the ethics review board (REB) documents for research ethics review. This is something I should have done in August, not October, and something that was done in all our previous MOOCs, but by someone else more competent than me. So if you're wondering why we haven't started surveying you, that's why.

Module 129

Update: Designing mLearning

Clark Quinn

Well, it’s been a bit of a saga, but there are some new developments about my forthcoming: Designing mLearning: Tapping Into the Mobile Revolution for Organizational Performance. I’m glad to have a firm date, and the only real problem with 2 Feb is that it makes a dodgy proposition of having the book available for the very good TechKnowledge conference (where I’m presenting a mobile learning workshop on 1 February).

Design 136

Designing E-Learning 3.0 in gRSShopper - 4

Stephen Downes: Half an Hour

It's how I have been creating my presentations on my main website, and I'm not happy with it. Activities Each week of the course will feature some events. These are mostly live video conferences with guests. I also want to be able to show slides and to include the activity feed. I've been creating these using xSplit and then broadcasting the entire screen, but it's a bit unreliable.

Design 122

Designing E-Learning 3.0 in gRSShopper - 12

Stephen Downes: Half an Hour

You'll be presented with every possible field. The Badge API and Setting Up Badges This actually represents almost a week's worth of work. You might ask, why am I working on something obsolete, like badges, using a computer language that is even more obsolete, like Perl, to create code for an application that will never be widely used, like gRSShopper.

Design 117

When the Learner is the Teacher, Do We Need Instructional Designers?

Xyleme

It’s a new world out there for the Instructional Designer. When designing for mLearning, we need to put ourselves in the shoes of the user who is walking around with a very powerful tablet and/or smart phone. The role of an instructional designer needs to evolve to learning experience designer; someone that facilitates learning and collaboration rather than dictating it. The goal for ID’s becomes designing an entire learning experience, not just a piece of content.

Design 216

Service Design Soft Skill Builder: Empathy

Adaptive Path

We, the design community, talk (and write and speak) a lot about empathy. Some, at the extremes, position human-centered designers as Platonic figures releasing stakeholders from the shadows of opinion and faceless analytics into the reality of human emotions, needs, and desires. I fundamentally believe empathy is a foundational soft skill in design practice. So, every once in a while, mix some fiction in with those design books, blogs, and tweets.

Skills 217

UX Week Keynote Speaker Ken Jennings on Maps and Design

Adaptive Path

One of his books, Maphead , digs into the world of maps and map enthusiasts, looking at the past, present, and future of maps as a fundamental part of human experience. In this interview, I talk with Ken about the connections between the ideas in his book and the concerns of designers, and get a preview of what he’ll be talking about in his keynote at UX Week 2014 in San Francisco this September. When Ken Jennings stepped onto the stage of the game show Jeopardy!

Design 195

Anticipating the Next Wave of Experience Design

John Hagel

Experience design has emerged in part as a response to this growing need we all have.   It is no longer enough to design products and services so that they have aesthetic appeal and perform well.    We are on the cusp of another major shift in the focus of experience design, one that moves far beyond the impact of individual products and services. The design challenge becomes how to design experiences that maximize flow.

Design 183

Instructional design: from “packaging” to “scaffolding”

Jane Hart

In this post I’m going to look at “ instructional scaffolding ” but in subsequent posts, I will consider “ scaffolding performance support & team collaboration ” in the workplace as well as “ scaffolding professional learning “ The concept of instuctional design is well known. It usually refers to the process of extracting knowledge from Subject Matter Experts, and presenting this content in a logical order for individuals to study.

Design 218

Update: Digital Habitats Presentation Recording

Nancy White

Thanks to Jeff Lebow, there is a recording, synched to my slides, of Friday’s presentation as part of Webheads in Action Online unConvergence. Keep in mind that while a tool may have been designed for a specific purpose, people regularly and imaginatively use them in different ways. Slide 15: Sliders – as we think about how we pick, design and deploy technology, what sort of intentionality do we want with respect to these tensions?

Designing a Smart Healthcare System

Irving Wladawsky-Berger

If we do, I want to know who designed it. So, rather than focusing on fixing a non-existent health care system, we need to take a step back, take a breath, reset, reboot, and begin to design the system of the future. Dr. Cortese then proceeded to lay out the framework for designing an effective healthcare system, which he illustrated with this slide. First of all, a well designed healthcare system must be focused on the patient.

System 170

Web 2.0 and Change Present Challenges to Many Learning Executives

Jay Cross's Informal Learning

and Change Present Challenges to Many Learning Executives. He has challenged conventional wisdom about how adults learn since designing the first business degree program offered by the University of Phoenix three decades ago.”. At a recent symposium I was presenting some research on what CLOs say they are responsible for. I heard a presentation on this topic recently, and the point of it was that organizations really have to have emotional intelligence. Web 2.0

Hosting SF Service Design Drinks January 20

Adaptive Path

Adaptive Path is hosting the January edition of SF Service Design Drinks this Thursday, January 20. This event will feature a design challenge from Chris McCarthy, Director of the Innovation Learning Network at Kaiser Permanente, and UX Week presenter. You can find Service Design Drink groups and events globally at servicedesigning.org. Events Service Design Service Design Drinks

Design 143

Designing E.T.’s Experience: Interview with UX Week Speaker Doug Vakoch of SETI Institute

Adaptive Path

At UX Week this September we’ll talk to the person who can answer this question and help us consider how solving this far-out problem can help us design and communicate better with our users here on earth. In our conversation, Doug lays out the design principles for communication with E.T., Brandon: Another approach in User Experience is to identify design principles to be infused into every part of the experience. Another design principle is to think in terms of redundancy.

Design 216

Design: our barriers

Clark Quinn

When it comes to problem solving, (and we can think of design as problem-solving as well as search), we have certain behaviors that predispose us to certain types of solutions (in other words, prematurely limiting our search space). This can be seen when designers are familiar with a particular implementation tool or environment. The designs then tend to resemble what is easy to do with that tool (the old “when you have a hammer everything looks like a nail&# ).Â

Design 100

Complexity and Design in Warfare

Irving Wladawsky-Berger

On March 11 I participated in a workshop in Washington, - Design Unbound , - organized by The Highlands Forum. The workshop explored how design-oriented approaches can help us better understand and deal with the very complex problems we are increasingly encountering in all aspects of business, economies, government, public policy, military operations and society in general. Some are starting to turn to design to help us deal with the increasingly complex problems all around us.