Remove Design Remove Microblogging Remove Module Remove Social Network

What Universities Must Learn About Social Networks

Jay Cross

What Universities Must Learning About Social Networks. Increasingly, businesses are looking to more social approaches to employee learning and development. THE ISSUE IS NOT whether you are going to become a socially networked university but how soon. Businesses are being transformed into social businesses. Social business is the flavor of the day in the C-suites of the Fortune 500. Networks are the glue that connects us.

Making Business Sense of Social Media and Social Networking – Twitter For Business

Luis Suarez

Yesterday evening, my time, I attended a rather interesting webcast with Sandy Carter , IBM’s Worldwide Sales Vice President, IBM Social Business, Collaboration, and Lotus Sales and Evangelism, along with Jeremiah Owyang , Industry Analyst at Altimeter Group , on the topic of Why Be Social? Will Social Software follow the same trend? Will social networking tools become our next Pandora’s Box, just like email is today for most of us?

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

My 25 Years of Ed Tech

Stephen Downes: Half an Hour

My contributions included this effort in learning design. s easy to forget the importance of the early instant messaging services, because they played such a significant role in developing a lot of the thinking that would eventually result on social networks and more. By 1993 I had written The Network Phenomenon , which is essentially a post-constructivist post-cognitivist theory of knowledge. For me, 2002 was the year of learning object repository networks.

E-Learning Generations

Stephen Downes: Half an Hour

Another key idea was the design of the gaming space itself.Early computer games (and many early arcade games) were designed likeprogrammed learning: they were like a flow chart, guiding you through a seriesof choices to a predetermined conclusion. During the development of this second generation we saw theconsolidation of computer-based software and content, and the commercializationof the network itself. is social software.