Introduction to Social Networking

Harold Jarche

Introduction to Social Networking. Online social networks facilitate connections between people based on shared interests, values, membership in particular groups (i.e., They make it easier for people to find and communicate with individuals who are in their networks using the Web as the interface. Note you can learn more about the concept of ego-centric vs object-centric networks here ). It is also the network of choice for most professionals.

Is There a Better Way to Social Learning?

Xyleme

Home > Learning Technologies , Social Learning > Is There a Better Way to Social Learning? Is There a Better Way to Social Learning? in light of social media. These sound a lot like the definition of Social Learning. Home About Podcasts Videos Xyleme Inc.

New Technology Supporting Informal Learning

Stephen Downes: Half an Hour

This work, in turn, is suggesting and supporting the model of learning described in the first section, that of a course network supporting and informing an ever-shifting set of course episodes. The intent of such systems is to to facilitate the conversation and interaction around episodic learning events in a distributed environment, transforming them from elements in a linear flow-based design to free-floating objects in an environment. Learning Networks in Practice.

Open Learning, Open Networks

Stephen Downes: Half an Hour

Adapted from a talk given March 9, 2017, at the State University of New York in Syracuse, this essay describes several key innovations shaping the future of open learning: distributed social networks, cloud infrastructures and virtualization, immersive reality, and personal learning environments.

What Not To Build

Stephen Downes: Half an Hour

There is a wide range of choices for people out there, everything from Drupal to Blackboard to SiteScape. Indeed, any time something becomes popular these days, it is designated as 'a platform' (in homage to web 2.0) Don't build a new social network First we had several dozen social networking sites, like Friendster and Orkut and MySpace and Facebook. These became platforms (see above) and then we had social network multiplier sites, like Ning.

Drupal 167

So many thoughts, so little time

Jay Cross

Debunking Social Media Myths - HarvardBusiness.org , June 29, 2009. Five Things I Do With Every Ubuntu Installation - Lockergnome Blog Network , June 10, 2009. aka, No, Kevin, this is not “socialism&# ) - Lessig Blog , May 28, 2009. How to: Build a Social Media Cheat Sheet for Any Topic - ReadWriteWeb , January 9, 2009. Productivity in a Networked Era – Assessing ROII (Return on Investment in Interaction) - Wirearchy , June 27, 2009.

eLgg 102

100 eLearning Articles and White Papers

Tony Karrer

Managing the Complexity of Forming an Online Networking Community: 14. re a new brEEd Still new on campus, social software tools can support students and staff beyond the classroom, reaching around the world for learning and communication 17. We Learning, Part II Second part of an interesting article - We Learning: Social Software and E-Learning, Part II. eLearn: In Depth Tutorials - Designing and Developing E-learning Projects: A Three-Tiered Approach 20.

e-Clippings (Learning As Art): GDC Update 5: Player Generated Content in Casual Games

Mark Oehlert

e-Clippings (Learning As Art) Home Archives Subscribe About My Social Networks « GDC Update 4: A Basket of Stuff | Main | GDC Update 6: Game Studies Download 3.0 » February 20, 2008 GDC Update 5: Player Generated Content in Casual Games Player Generated Content in Casual Games One of the presenters is Kris Soumas and dig this title - "VP of Games, Lifetime Television" I wonder if they even have a CLO.but they have a VP of Games.

How I use social media | Full Circle Associates

Nancy White

I figured it would be good to exercise my memory a bit and unearth some of the key stories that led me to to my social media use today, and perhaps surface some of my patterns. Social media is a great place to fail. Social media enables this. The blog made the network visible.

Hot List - April 1, 2009 to April 11, 2009

Tony Karrer

Top Posts The following are the top posts from featured sources based on social signals. Read on for notes from a webinar today, April 9, 2009: Building Better Learning Games: Leveraging Game Design and User Testing for Results Our hosts today: Enspire Learning (Ben Katz) Doorways to Dreams D2D -- financial entertainment. The last post was what I've been writing this year that social signals say is good reading. It shows the possibilities of having a strong social network.

List 100

The Future of Online Learning: Ten Years On

Stephen Downes: Half an Hour

Downes, 1998) At the time, I was working as a distance education and new media design specialist at Assiniboine Community College, and I wrote the essay to defend the work I was doing at the time. “We Bandwidth As administrators struggle against the demands video streaming and bit torrent networks place on backbones, it is hard to imagine saying that bandwidth will be unlimited. Groups of people, meanwhile, congregated on content management systems such as Drupal or Plone.