e-Clippings (Learning As Art): Catch Up Post: Virtual Worlds Saving Lives, Experience Design and an RFI for an MMO for NASA (acronym attack!)

Mark Oehlert

Main | Great Quote from Interview with Raph Koster » February 04, 2008 Catch Up Post: Virtual Worlds Saving Lives, Experience Design and an RFI for an MMO for NASA (acronym attack!) Some 20,000 soldiers a year may soon be trained in interpersonal skill building and cross-cultural awareness using a videogame recently developed by researchers from Sandia and BBN Technologies. e-Clippings (Learning As Art) Home Archives Subscribe About My Social Networks « Arrgghh!!!

RFI 32

Black box or stepping stones?

Dave Snowden

Utilisation models, normally used for software projects and consultancy in contrast are delivering to requirement so each project is journey with a beginning, a midland an end while developing an application product sabot a never ending journey. The culture and measurements are very different. The other main company, and dominant partner was Software Sciences who were a project based software house.

RFI 133

Irving Wladawsky-Berger: Dealing with the (Virtual) World in our Minds

Irving Wladawsky-Berger

Their final project was to build a huge machine designed to let them physically materialize anything they wanted with a mere thought. Posted on July 02, 2007 at 06:00 AM in Innovation , Society and Culture , Virtual Worlds | Permalink TrackBack TrackBack URL for this entry: [link] Listed below are links to weblogs that reference Dealing with the (Virtual) World in our Minds : Comments It was Doug Englebart who touched on the topic of augmenting human intellect many years ago.

RFI 100