Wordcamp 2010

Jay Cross

Most participants were making money from designing or installing Wordpress sites.). Conference hosts should take a lesson or two from Matt Mullenweg. Today’s Wordcamp San Francisco was simply great. Great line-up of speakers. Glorious weather.

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Reflections on ISPI 2010

Clark Quinn

Tags: design mobile strategy technology

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ID - Instructional Design or Interactivity Design in an interconnected world?

Charles Jennings

Instructional design is not only seen as a core competency for learning and development/training specialists, but it’s a huge industry, too. Most learning vendors tout their ‘expertise in instructional design’ as a key reason as to why we should engage them to produce learning content.

Design 246

2010 Shift Index - Passion and Performance

John Hagel

While many Edge Fellows ultimately contributed to our quest (they are listed in the Shift Index), two in particular played a pivotal role in helping to orchestrate and design the effort: Duleesha Kulasooriya and Dan Elbert. Eighteen months later, we released in the Spring of 2009 the first Shift Index , containing 25 metrics designed to capture key dimensions of the Big Shift in the US economy. The release of the 2010 Shift Index.

Notes from Intelligent Content 2010


Home > Instructional Design , Learning Content Management > Notes from Intelligent Content 2010 Notes from Intelligent Content 2010 March 11th, 2010 Goto comments Leave a comment A couple of weeks ago, Xyleme presented at Intelligent Content conference hosted by the Rockley Group.

April 2010 Great ones

Jay Cross's Informal Learning

April 1, 2010 to April 30, 2010. From Social Media to Social Strategy - HarvardBusiness.org , April 1, 2010. The iPad isn’t a computer, it’s a distribution channel - OReilly Radar , April 13, 2010. Collaboration and Cooperation - Half an Hour , April 12, 2010. Manual for Civilization - The Long Now Blog , April 6, 2010. The Glass Box And The Commonplace Book - stevenberlinjohnson.com , April 23, 2010. Cognitive Edge , April 9, 2010.

Ning 99

The 2010 IBM Global CEO Study

Irving Wladawsky-Berger

IBM recently released the 2010 Global CEO Study. For the 2010 study , IBM held more than 1,500 face-to-face interviews with private sector CEOs (80%) and senior public sector leaders (20%) from 33 different industries spread over sixty countries. Capitalizing on Complexity is the title of the 2010 study. As a result, such systems are intrinsically emergent or unpredictable, and their design, analysis and management require major creativity and innovation.

Study 163

Predictions for 2010

Clark Quinn

We are at at a stage now where learning has to go faster than taking away, defining, designing, developing, and then delivering can accommodate. eLearning Mag publishes short predictions for the year from a variety of elearning folks, and I thought I’d share and elaborate on what I put in: I’m hoping this will be the ‘year of the breakthrough’. Several technologies are poised to cross the chasm: social tools, mobile technologies, and virtual worlds.

Top 10 eLearning Predictions for 2010

Tony Karrer

Before I start with any of my actual predictions, let me throw in an overall prediction that the year is going to start off slow for most people, but by the end of the year, we will all be thinking: “Wow, 2010 was a crazy year!” For example, Harold Jarche tells us 2010: Year of the CM.

Learning Experience Design Strategy

Clark Quinn

On our weekly twitter learning fest, #lrnchat , I regularly identify myself as a learning experience design strategist. When you think about creating learning experiences, you are talking about design. You need a design process, tools, and good concepts around learning and engagement. Really, both my book on designing engaging learning experiences, and my forthcoming one on mobile learning, are at core about design. Tags: design strategy

Collaborative co-design

Clark Quinn

In my previous post , I mentioned that we needed to start thinking about designing not just formal learning content, or formal learning experiences, but learning experiences in the context of the informal learning resources (job aids, social tools), and moreover, learning in the context of a workflow. I’d sold myself on this, when I realized just where my ITA colleagues would draw me up short: it’s still the thinking that we can design solutions a priori !

Co-design of workflow

Clark Quinn

I’ve talked before about how our design task will need to accommodate both the formal learning and the informal job resources, but as I’ve been thinking about (and working on) this model, it occurs to me that there is another way to think about learning design that we have to consider. The first notion is that we should not design our formal learning solutions without thinking about what the performance support aspects are as well.

March 2010 Informal Learning Hotlist

Jay Cross's Informal Learning

March 1, 2010 to April 1, 2010. The Social Media Bubble - HarvardBusiness.org , March 23, 2010. Twitter for Learning – 55 Great Articles - eLearning Technology , March 24, 2010. Augmented Reality – Explained by Common Craft - Common Craft – Explanations In Plain English - , March 23, 2010. Why HTML5 is worth your time - OReilly Radar , March 15, 2010. The Ethical Dog - Scientific American , March 19, 2010.

Quotes from 2010

Harold Jarche

tdebaillon “Most companies aren’t designed for collaboration.” Tweet I found many quotes this past year, especially via Twitter. Here are most of them, all together (this way I’ll be able to find them all when I want to use them). NetworkLearning. via @VasilyKomarov RT @nickthinker: Those who can lead an inexpensive (low cost) life and appreciate the simple and free things are actually the “new rich”! KareAnderson “Life is like a game of cards.

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January 2010 Informal Learning Hotlist

Jay Cross's Informal Learning

Top Informal Learning links for the first month of 2010. Protecting Reputations Online in Plain English - Common Craft – Explanations In Plain English - , January 6, 2010. A Few Thoughts on the Nexus One - OReilly Radar , January 5, 2010. Networking Reconsidered - HarvardBusiness.org , January 4, 2010. Tonight On CrunchGear: Live At CES - TechCrunch , January 7, 2010. The opposite of “open” is “theirs” - Joho the Blog , January 14, 2010.

Designing for an uncertain world

Clark Quinn

My problem with the formal models of instructional design (e.g. Note: I let my argument lead where it must, and find I go quite beyond my intended suggestion of a broader learning design. However, most of our design models are predicated on knowing what we need people to do, and developing learning to deliver that capability. Now think about learning design. We are seeing richer design models. I realize I’ve gone quite beyond just instructional design.

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The Mobile Design Workshop!

Clark Quinn

I confess, I’m a design guy. And I like to think that 30-odd years of practice and reflection on learning design (investigating myriad design practices, looking at design models, etc) provides some reason to think I’ve developed a wee bit of expertise on the topic. Mobile is the killer app for deep reasons , and not surprisingly, my focus is on mobile design. Tags: design mobile Mobile is coming at us hard and fast.

Design 136

Brain science in design?

Clark Quinn

The Learning Circuits Blog Big Question of the Month is “Does the discussion of “how the brain learns&# impact your eLearning design?&# My answer is in several parts. At the end of the day, the best guidance is still the combination of empirical results from research on how we learn, a ‘design research’ approach with iterative testing, and some inspiration in lieu of what still needs to be tested (e.g. Tags: design

Design 132

Update: Designing mLearning

Clark Quinn

Well, it’s been a bit of a saga, but there are some new developments about my forthcoming: Designing mLearning: Tapping Into the Mobile Revolution for Organizational Performance. The good news is I’ve finally got a downloadable PDF sample of the book, including what I think is a clever cover design (caveat, my idea :), the ‘about the book’ section, Ellen Wagner ‘s gracious foreword, and the short section introduction and first chapter.

Design 146

All Social is Learning | Organizational Knowledge Design

Martijn Linssen

Best regards, RJ Johnson John / November 24, 2010 @Choosey – I hear you! John / November 24, 2010 @RJ – I guess I’m questioning the notion that much learning takes place in an isolated (read: non-social) context.

Design 249

Best of informal learning since September 1, 2010…

Jay Cross's Informal Learning

September 1 to November 18, 2010. The state of mapping APIs - OReilly Radar , September 7, 2010. Welcome to the Decade of Games - HarvardBusiness.org , September 9, 2010. Full Frontal Nudity Doesn’t Make Us Safer: Abolish the TSA - Forbes.com: News , November 14, 2010. Points of control = Rents - Lockergnome Blog Network , October 29, 2010. The Data Bubble II - Doc Searls Weblog , October 30, 2010. Can experience be designed?”

the design process: official versus how it feels

Adaptive Path

Tags: Experience Design Management design official plan unofficial

Is Design Thinking the “New Liberal Arts”?

Irving Wladawsky-Berger

Design thinking has become an increasingly popular topic of discussion over the past decade. Design is no longer just for physical objects, e.g. cars, bridges, shoes, jewelry, smartphones. The application of design thinking beyond products isn’t new.

Design 275

Designing Social Processing

Clark Quinn

There are some design principles involved. First, the assignment itself needs to be designed to involve valuable processing activities. Social learning does provide richer processing (next to an individual Socratic tutor, but that’s not very scalable), but it takes careful design as well. Design your learning experiences well, and generate powerful outcomes! Tags: design social

Six habits for visual designers new to UX design.

Adaptive Path

I haven’t noticed much basic guidance for visual designers new to the UX world. Often these are positions designing for singular needs. As your files grow, fast design iteration can spin them out of control, especially on large projects. Being that UX design is by definition user-centric, it’s critical for visual practitioners to empathize with users. Siloing yourself strictly to visual design is too isolating.

Design 176

Highlights from 2010: Keynote speech videos, slides, and reviews

Ross Dawson

Continuing a series of review posts of 2010, here are notes from some of my keynotes this year. Here are a selection of blog content from my keynotes in 2010 in chronological order. Designing and running executive offsites and retreats in Asia. "I

Review 193

Four TED Talks for Experience Designers

Adaptive Path

For my money, perhaps the single best presentation at TED 2010. The recent TED Talk that most surprised me as relevant to experience design actually comes from TED India, and I think has been overlooked in the blogosphere.

Design 219

Learning Experience Design in Action

Clark Quinn

Tags: design

Design 134

How to Design Social Interfaces

Jay Cross

He maintains Yahoo’s design pattern library. Designing Social Interfaces. Tags: Design Christian Crumlish has a fantastic job. He gets to think about the little things that make the web work that you never have time to think about.

Design 136

Levels of learning experience design

Clark Quinn

This is the realm of learning experience design. Learning experience design can, and should, operate at several levels. You want a minimalist approach that combines effective cognitive design with engaging emotional design. You want the formal resources to be designed to mesh with the task and provide effective information design. Here we are talking deeper instructional design, information mapping, and aligned social media.

Design 120

How I became a learning experience designer

Clark Quinn

Not meaning this to be a sudden spate of reflectiveness, given my last post on my experience with the web, but Cammy Bean has asked when folks became instructional designers, and it occurs to me to capture my rather twisted path with a hope of clarifying the filters I bring in thinking about design.

Design 153

Control design, not people

Harold Jarche

The basic thesis of this article is that organizations which design systems (in the broad sense used here) are constrained to produce designs which are copies of the communication structures of these organizations.

Design 187

Designing to encourage “collaborative consumption”

Adaptive Path

The trick to make collaborative consumption work is experience design. I’m curious what a slow experience design movement looks like? What might these be like applied to the design of products, softwares, and service experiences? And here’s Allan Chochinov at IIT Design Research Conference 2010 talking about phone versus email, among other things. I’d love to hear tales of experience strategy and design in this space.

PKM Workshop – Toronto 13 November 2010

Harold Jarche

“In the period ahead of us, more important than advances in computer design will be the advances we can make in our understanding of human information processing – of thinking, problem solving, and decision making…&#. 13 Nov 2010. Tweet. I’m offering a one-day course at the iSchool Institute (University of Toronto).

PKM 143

Joy, Humanity, and Good Business: A Case for Design

Adaptive Path

How do you know that design is the right approach to improving your service? According to Kaiser Permanente’s Chris McCarthy, it’s the joy expressed on the faces of nurses while co-designing new service solutions. Tags: Healthcare Service Design UX Week

Design 210

How Do You Torture a User Experience Designer?

Adaptive Path

We bounced this question off the walls inside Adaptive Path and came up with a list of our favorite, excruciating scenarios: Sit them down in front of another awkwardly designed seat-back media player…on a plane… for 5 hours. Like this: Preface all design feedback with “Well, I’m a visual person…&#. Always mention being a Six Sigma blackbelt in discussions around user experience design.

Design 218

Ben Fry’s “Computational Information Design”

Adaptive Path

Watch his talk at UX Week 2010 to get an overview of his process, take a tour of his work, discover the power of his key question (How are people going to use this data?), Ben Fry, UX Week: Computational Information Design from Adaptive Path’s UX Week Videos.

Design 203

US Service Design Network Conference

Adaptive Path

It can be argued that service design is on the rise. It’s been a topic of many design conferences this year. And it’s part of the reason I joined Adaptive Path: to help build our service design capability and advance the practice of design. Service design isn’t new. And I predict a near future where clients demand service design and service organizations hire for it. Tags: Service Design conference Service Design Network

eLearning Innovation 2010 – Top 30

Tony Karrer

I had an interesting conversation the other day about whether there’s that much new going on in eLearning here in 2010. That said – I’m still under the impression that my central eLearning Predictions for 2010 is going to come true. At the end of the year, we will be saying: “Wow, 2010 was a crazy year!” But I also thought I’d cheat and use what eLearning Learning is telling me the hotter topics are for the first 3 months of 2010.

The design philosophy of the AK-47

Dave Gray

The design philosophy of the AK-47 , originally uploaded by dgray_xplane. His agnostic design philosophy hides an ethical ambivalence and repositions designers as hired hands of industry who do whatever is needed – even weapons of mass destruction.

Design 221

“Can experience be designed?” Yes. No. Wait, yes. But.

Adaptive Path

Oliver Reichenstein’s recent article “Can experience be designed?&# Reichenstein does a good job cutting through a lot of the hype and fluff that surrounds experience design, drilling through the rhetoric in an attempt to reach a more substantive center. Experience Design: More than designing interfaces, less than designing houses. Not designing experiences, but designing for experiences. We can, however, design for experiences.

Design 200

Better design doesn’t take longer!

Clark Quinn

In short: Better design takes no more time* and yields better outcomes. Tags: design strategy I wrote a screed on this topic over at eLearn Mag, which I highly recommend. after an initial transition period). I look forward to your thoughts!

Design 120

Signposts for the week ending July 9, 2010

Adaptive Path

Are all designers as passive aggressive, hilarious and obviously talented as the designer of these lost cat posters ? A very cool re-imagining of four common products from 2010 as if they were designed in 1977. We love The Oatmeal around here and never get tired of this comic depicting how a web design goes straight to hell. The iPad vs. iPhone user experience of buying your morning coffee.

Design 136